avatar for Crushy

About me

Well hello... Young graphics designer here, I specialize in games :) I usually dwell in The Van or Feed The Ducks. Play my games and visit my site if you will, www.crushy-media.co.uk and a lot of my games are on kong. Happy gaming!

  • Sex: Male
Latest Achievements
 
Ace Explorer (completed)
Ace Explorer (completed)
Ace Explorer Badge (medium - 15 points)
Complete your delicious adventure in Full Moon
Acquired Nov. 07, 2009

Shouts & Whispers

Shouts
Whispers
Person Content
avatar for KingJunior
KingJunior
Oct. 26, 2009

Whisper.

avatar for Focus
Focus
Aug. 31, 2009

I did?

avatar for Pirill
Pirill
Aug. 16, 2009
Hey I’m glad you found it useful. :) I canibalised a bit of the strategy from Youtube, and adapted it so it’s a bit easier. Stay tuned for more little guides on some games, and thanks for the shout.

view all 35 shouts

Crushy's comments

Game Comments
Play Colonisation - The Revange
Colonisation - The Revange
Mar. 21, 2009
Quite fun, hard to get to a level higher than about three. It should have a learning curve based on difficulty of opponents as well as the number of them. The art was ok, lacking in much animation though. Most Hittests were slightly off which was a bit of an annoyance. Upgrades, power-ups and a number of things could have been added for a better gameplay experience. Highscores would have improved replay value, or perhaps a ranking system of some kind. The menus looked as if little time was spent on it, mainly due to the poor resizing of images, making them pixilated. Addictive with potential, but is missing a lot. 3/5
Play PlanetDefender
PlanetDefender
Mar. 18, 2009
The badges for the game were fun to achieve, yet I felt that there were only a small amount of strategies you could pursue in the later levels, meaning that creating your own was a fairly restricting process. The enemies' graphics were good but the different ships didn't range too much aesthetically and there weren't that big a variety anyway. I noticed a few minor upgrading glitches, but nothing major. Perhaps having a larger amount of high scores would improve its replay-value. I would really like to see a sequel to this, with improvements in a few small areas. 4/5
Play Days 2 Die
Days 2 Die
Mar. 16, 2009
Highscores are broken. Art, especially of the backgrounds was good, but most of the animation was tweened and a bit slow. Overall good graphics though. Interesting upgrades and barracades, but it lacks a save so you must re-earn all the money you make. I like it - 4/5.
Click Here