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JoshuaJewell's profile

About me

  • Member Since: Jul. 22, 2008
  • Last Login: May. 28, 2012
  • Current Points: 1199
  • Comments: 10
  • Forum posts: 0
  • Age: 28
  • Sex: Male
Latest Achievements (view all badges)
48 Days Later (completed)
Badge earned
Badge Of The Day
48 Days Later Badge (medium - 15 points)

Keep your main character alive till Day 48 in Rebuild 2

Acquired May. 13, 2012

Games by JoshuaJewell

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JoshuaJewell's shouts

avatar for asdehielo
asdehielo

Jul 9, 2011 1:49am

Don’t know if this is a bug but in checkflag, if you, for example, complete level 1 on hard you also unlock level 2 for medium

avatar for JoshuaJewell
JoshuaJewell Jul 9, 2011 7:19am

Yeah that was on purpose. Since the levels are the same with different AI I didn’t see a point in forcing the players to replay levels they can beat on a higher difficulty.

avatar for silux
silux

Jul 7, 2011 2:33pm

CheckFlag is awesome!I’d like so much to customize my army and choose the positions like in Shuuro http://www.riverhorse.eu/shuuro.htm.(the link is a review of shuuro).A sandbox level would be uber cool!

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JoshuaJewell Jul 8, 2011 9:48am

Thanks for the compliment. Organizing your army is a really cool idea, it also makes me think of something like WarHammer where you have a certain amount of points to buy pieces. I don’t think I…

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avatar for silux
silux Jul 8, 2011 2:28pm

Happy you checked the comment!I’m looking forward for it!

avatar for fogggab
fogggab

Jul 7, 2011 6:28am

For CheckFlag: you should look into the AI concepts behind the actual chess game. A deeper search-tree and a proper positional/material evaluation would greatly improve the AI’s performance. Otherwise, nice game! :)

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JoshuaJewell Jul 8, 2011 9:49am

Thanks for the compliment. The AI def needs work I agree with you there.

avatar for zip9it
zip9it Jul 8, 2011 10:38am

yes it needs work once it had the chance to save the flag for a level one dwarf and didn’t

avatar for wolverinero79
wolverinero79

Jul 7, 2011 11:40pm

Regarding check flag…

Excellent game! The AI is pretty good. I think there may be too much tree seeking and not enough calculated weight per important pieces. Taking a greater piece with a lesser piece should be something the AI seeks to avoid (the minotaurs are the queens of the game…they should be protected as such and the AI shoul…

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avatar for terriblegame
terriblegame

Jul 6, 2011 8:27am

OMFG you have successfully made my favorite game on Kongregate and you can also make it better with harder AI, I know it must be pretty damn hard to lay out every board level and make the moves and stuff but seeing as how you can do this it would be easy for you so goooo JOSH!!

avatar for JoshuaJewell
JoshuaJewell Jul 7, 2011 6:53am

Thanks, I appreciate the praise.

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