avatar for MakotoShinobi

MakotoShinobi's profile

Levelbug52

About me

I'm just your ordinary person and a strong looking player here. (^_^) My possessed female doll is Krisalis (nicknamed as Kris). ██▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒██ Likes: Playing & Making Games, Good Sleep, Writing, Reading, Algebra, Math, Intelligent People, Thinking (Myself) ██▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒██ Dislikes: Racism, Stereotypes, Repeated Things, No Intelligence, Typing My User Name Wrong (sometimes with a line or no space after all), Eating Too Much, No Good Sleep ██▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒██ Games I'm good at playing here: GemCraft Zero, GemCraft, Desktop Tower Defense 1.5, Ring Pass Not ██▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒██ May 22, 2009 19:11 (EST) Reached level 50. ██▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒██ May 22, 2009 ??:?? (EST) Last Kongai card to complete my album collection is Rumiko, the Ninja, as a Kongai edition. ██▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒██ May 23, 2009 15:53 (EST) I have all badges. Kongai hard badge took about two full days of playing, finished with the result of 53-51. ██▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒██ External Links: ██▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒██ http://www.last.fm/user/makoto_shinobi/ (My Last.FM profile) ██▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒██ http://shiki-minami.deviantart.com (My dA account with my former name. I may probably be interest with art if I feel like it. For now, I can leave it here as a memory.) ██▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒██ --------------------------------------------------------------------------------------------- Easy badges: 0 left (192 of 192 = 100%) --------------------------------------------------------------------------------------------- Medium badges: 0 left (257 of 257 = 100%) --------------------------------------------------------------------------------------------- Hard badges: 0 left (213 of 213 = 100%) --------------------------------------------------------------------------------------------- Impossible badges: 0 left (32 of 32 = 100%) --------------------------------------------------------------------------------------------- Overall: 0 left (694 of 694 = 100%) --------------------------------------------------------------------------------------------- ██▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒██

  • Age: 21
  • Sex: Kamui
Latest Achievements
 
Ride the Lightning(to be earned)
Ride the Lightning(to be earned)
Ride the Lightning Badge (medium - 15 points)
Fully upgrade all 12 components of your ship in UPGRADE COMPLETE!
Acquired Jul. 02, 2009

Shouts & Whispers

Shouts
Whispers
Person Content
avatar for Winnitta
Winnitta Moderator_icon
Jul. 04, 2009

Nothing :)

avatar for Ciela
Ciela
Jul. 03, 2009

Hey =), it has been a while and thanks for the nice shout. I am still having internet problems because i am using a different computer. Well, i hope to see you soon. :D

avatar for cesar94
cesar94
Jul. 03, 2009

nice joob on getting all achivments :p

view all 225 shouts

MakotoShinobi's comments

Game Comments
Play How to Raise a Dragon
How to Raise a Dragon
Jul. 04, 2009
Each ending has it's own dragon's power and behavior. You can see the list by clicking the hero doll to see what ending you have and what you missed.
Play Ring Pass Not
Ring Pass Not
Jul. 04, 2009
"It's way too hard!" False in most comments. Most game's have it's own challenge factor. Depending on how well the game system style executes, it can either be great or boring challenge. Some games, like this requires you to have chances to win. Chances can either be random or by strategy. As for this game, my opinion on wining this game is 50%, due to random luck factor. I don't like fortune telling related games, where you have to wait and hope for luck, it's boring. Fortunately, Ring Pass Not is not an fortune telling game, since you can do anything and think. Challenge is my most important factor for my future game design career. I'll research more about the effects of challenge in video games whenever I find it useful.
Play Ring Pass Not
Ring Pass Not
Jul. 04, 2009
"Needs a save button!" False in most comments. I'm aware that most side-scrolling shooters (shmups for short) usually only saves high-scores instead of having continue points, so no need a save point. Although, early shmups with 1 hit and start from beginning to checkpoint is in this case. Some games that tends to be buggy and no save feature, such as Draw-Play 2 is really ridiculous, thus resulting people complaining. It happens on this game too. But for Ring Pass Not, it doesn't really need a save feature, because if there is a save feature in this game, chances are it won't be that challenging enough. Challenge is the most important factor in most games though it does not have to be way too frustrating as long as the game plays fine and balanced enough. People should get used to making games that requires original game system style, difficulty balance, and as well as fun.