Pandemic 2:
1.) Pick Virus. 2) Start in Canada, New Zealand, Cuba, Greenland, Madagascar,Indonesia. If you do not get there restart. 3) Sell the starting symptoms, and buy sneezing (unless it is what you started with, just keep it). 4) Buy 1-1-1-0 resistances but no transmissions (they trigger closures). 5) Once four countries are infected, sell sneezing to get rid of visibility. 6) Wait until all countries are infected. If Madagascar closes its shipyards/borders or is not infected in 30 days, restart. 7) Buy all four drug resistances AND sneezing, coughing, and vomiting. 8) After a few days, unlock tiers 2-3, (do not buy tier 4 ever!) keeping whatever symptoms it gives you. 9) Buy fever, fatigue, diarrhea, pulmonary edema, and hypersensitivity.Then save for kidney failure and ataxia.
British Campaign – Mission 1:
Get 3 Riflemen squads entrenched
Keep them entrenched until no German squads in sight
Release all entrenched squads
Lock trench
Keep recruiting new Riflemen squad
British Campaign – Mission 2:
Get 1 Riflemen, 2 Assault Team squad entrenched
Wait for German troops to advance,
Mow them down with your entrenched squads
Release all entrenched squads
Lock trench
Keep recruiting new squads
Mission 3:
Get 1 Assault Team, 2 Riflemen squads entrenched
Recruit 1 Assault Team
Release all entrenched squads
Lock trench
Keep recruiting Assault Team and Riflemen squads
Use mortar strike on their trench when it is ready
Mission 4
Get 1 Riflemen squad, 2 Assault Team entrenched
Wait for German troops to advance
Mow them down with entrenched squads
Use support fire their trench when it is ready
Release Assault Team and let it advance to take out Sharpshooters
Recruit new squad to replace dead squads
Hold off until their morale breaks
Mission 5:
Middle trench – Sharpshooter, Machine Gun, Riflemen squad
Leave trench empty, lock it
Recruit Sharpshooter, let him advance
Use support fire on right trench
Hold middle trench
Keep your casualty low
Keep morale high
Mission 6:
Left trench – Officer, Riflemen, Assault Team
Recruit Sharpshooter to snipe middle trench
Use support fire on middle and right trench accordingly
Mission 7
Recruit tanks
Use support fire on their tanks
Recruit Riflemen to take out their Assault Team
Recruit Assault Team to help take down their tanks
Mission 8:
Recruit tanks
Recruit sniper
Support tanks with support fire and infantry
Take out their tank with anti tank support fire
Mission 9:
Recruit 1 tank
Recruit Riflemen to take out their Assault Team
Take out their tank with anti tank support fire
Last Stand 1:
1. For the first 3 days. Just get up about 10 on weps and 2 on survivors.
2. After this, you should have an UMP. This will help you for the levels until you get the chainsaw.
3. After you get the chainsaw, you don’t need to spend points on healing your base or getting survivors. You just have to stand back and try to aim the chainsaw at the zombies heads. It kills them very easily.
4. By then, you should be on the Uzi or Hunting Rifle. If you have the Hunting Rifle/Chainsaw combo, try getting headshots with the Rifle. (One hit kill)
5. Keep using whatever combo w/ the chainsaw until you get the ak47. The ak47 is a decet weapon, I like it a little. But after a few levels after the ak47, you should get a Barrett sniper rifle. This is the ultimate gun.
6. From then on, you should have no trouble killing the rest and surviving the other nights with a good weapon combo.
Last Stand 2:
first night: plain and simple, fust keep shooting. (try to shoot them in the head)
every time you complete a night always look in the either:
A are with a weapon, a home, or money and supplys. Always
use the cainsaw (when you get it) as your secondary weapon.
And use your strongest weapon as your primary. When you achive the hunting rifle use that and the cainsaw and give the rest (the strong ones) to the others in your barricade.
Don’t worry about dogs, only worry about zombies with weapons (sledge hammers, knifes, 4X4, ect.) or zombies who attack fast and run fast. Protect your reinforcements from zombies with weapons or the’ll die. Don’t stay at one city for to long, collect the weapons ,supplies,traps, ect. keep doing this till you reach union city.
Doodle God:
earth + fire = lava
air + earth = dust
air + fire = energy
energy + air = storm
fire + dust = ash
lava + air = stone
fire + stone = metal
water + stone = sand
water + air = steam
energy + metal = electricity
metal + steam = boiler
fire + sand = glass
water + earth = swamp
fire + water = alcohol
swamp + energy = life
swamp + sand = clay
alcohol + water = vodka
water + life = weeds
swamp + life = bacteria
swamp + weeds = moss
earth + moss = grass
swamp + grass = reed
water + bacteria = plankton
life + stone = egg
life + ash = ghost
life + sand = seeds
egg + earth = dinosaur
dinosaur + fire = dragon
air + egg = bird
swamp + moss = fern
clay + life = golem
golem + life = human
human + fire = corpse
human + human = ****
life + corpse = zombie
zombie + corpse = ghoul
human + energy = wizard
wizard + energy = demigod
seed + earth = tree
human + metal = tools
metal + tools = weapons
weapons + man = hunter
hunter + weapons = warrior
warrior + dragon = hero + blood
blood + human = vampire
fire + clay = bricks
tools + reed = paper
bird + hunter = meat + feather + blood
tree + tool = wood
feather + paper = book
swamp + bacteria = worm + sulfur
tree + fire = ash + ash + coal
coal + boiler = steam-engine
human + alcohol = alcoholic
sand + worm = snake
snake + water = fish
water + coal = oil
plankton + fish = whale
snake + tools = poison
poison + weapon = poisoned weapon
poisoned weapon + human = assassin
wood + tool = wheel
earth + tools = field
field + seeds = wheat
wheat + stone = flour
flour + water = dough
dough + fire = bread
bread + alcohol = beer
sand + egg = turtle
swamp + egg = lizard
wood + wheel = cart
cart + steam engine = locomotive
bird + fire = phoenix
lizard + earth = beast
beast + vampire = werewolf
worm + earth = beetle
fire + grass = tobacco
beetle + sand = scorpion
tobacco + paper = cigarette
wood + water = boat
cart + beast = chariot
hunter + beast = meat + wool + blood
human + clay = ceramics
human + stone = hut
stone + plankton = shell
shell + stone = limestone
limestone + clay = cement
tools + wool = fabric
human + beast = domesticated animal
life + tree = treant
weeds + earth = mushroom
water + cement = concrete
concrete + bricks = house
fish + beast = dolphin
wood + boat = ship
oil + cart = car
car + air = airplane
fabric + human = clothes
air + worm = butterfly
100. storm + bird = thunderbird
glass + house = skyscraper
domestic animal + grass = milk + fertilizer
limestone + fertilizer = saltpeter
saltpeter + sulfur = gunpowder
weapon + gunpowder = firearm
ship + fabric = frigate
ship + steam engine = steamship
Lightbot 1
Light Bot Walkthrough for Level 1
Main Method:
M, M, L.
Light Bot Walkthrough for Level 2
Main Method:
TC, M, TCC, M,
M, M, M, TCC,
M, L.
Light Bot Walkthrough for Level 3
Main Method:
M, J, J, M, TCC, L, M, L,
M, L.
Light Bot Walkthrough for Level 4
Main Method:
M, J, J, M,
TC, M, M, M,
M, M, L.
Light Bot Walkthrough for Level 5
Main Method:
J, F1, F1, J,
J, J, L.
F1:
M, M, M, TCC.
Light Bot Walkthrough for Level 6
Main Method:
F1, TC, F1, J,
TC, F2, TC, TC,
F2.
F1:
M, J, J, L.
F2:
M, M, M, M,
M, M, L.
Light Bot Walkthrough for Level 7
Main Method:
F1, TC, M, TC,
F1.
F1:
L, M, L, M,
L, M, L, F2.
F2:
M, L, M, L,
M, L, M, L.
Light Bot Walkthrough for Level 8
Main Method:
J, F1, F1, F1,
F2.
F1:
M, L, M, M,
L, TC, M.
F2:
M, L, TC, M,
M, L.
Light Bot Walkthrough for Level 9
Main Method:
J, TCC, J, F1,
F1, F1, F1.
F1:
J, L, M, L,
J, L, TC.
Light Bot Walkthrough for Level 10
Main Method:
F1, F2, Ligth, TCC,
J, TCC, F1, TC,
J, J, M, L.
F1:
M, M, M, J, TCC, J, J.
F2: TCC, J, TCC, M,
TC, J, M, M.
Light Bot Walkthrough for Level 11
Main Method:
F1, F1, F2, F1,
F1, F2, F1, F1,
F2.
F1:
L, M, L, M,
L, M, L, M.
F2: TCC, J, TCC, F1,
F1, TC, J, TC.
Light Bot Walkthrough for Level 12
Main Method:
M, J, L, F1,
F1, F1, F1, F2,
F1, F1, F1, L.
Pandemic 2:
1.) Pick Virus. 2) Start in Canada, New Zealand, Cuba, Greenland, Madagascar,Indonesia. If you do not get there restart. 3) Sell the starting symptoms, and buy sneezing (unless it is what you started with, just keep it). 4) Buy 1-1-1-0 resistances but no transmissions (they trigger closures). 5) Once four countries are infected, sell sneezing to get rid of visibility. 6) Wait until all countries are infected. If Madagascar closes its shipyards/borders or is not infected in 30 days, restart. 7) Buy all four drug resistances AND sneezing, coughing, and vomiting. 8) After a few days, unlock tiers 2-3, (do not buy tier 4 ever!) keeping whatever symptoms it gives you. 9) Buy fever, fatigue, diarrhea, pulmonary edema, and hypersensitivity.Then save for kidney failure and ataxia.
British Campaign – Mission 1:
Get 3 Riflemen squads entrenched
Keep them entrenched until no German squads in sight
Release all entrenched squads
Lock trench
Keep recruiting new Riflemen squad
British Campaign – Mission 2:
Get 1 Riflemen, 2 Assault Team squad entrenched
Wait for German troops to advance,
Mow them down with your entrenched squads
Release all entrenched squads
Lock trench
Keep recruiting new squads
Mission 3:
Get 1 Assault Team, 2 Riflemen squads entrenched
Recruit 1 Assault Team
Release all entrenched squads
Lock trench
Keep recruiting Assault Team and Riflemen squads
Use mortar strike on their trench when it is ready
Mission 4
Get 1 Riflemen squad, 2 Assault Team entrenched
Wait for German troops to advance
Mow them down with entrenched squads
Use support fire their trench when it is ready
Release Assault Team and let it advance to take out Sharpshooters
Recruit new squad to replace dead squads
Hold off until their morale breaks
Mission 5:
Middle trench – Sharpshooter, Machine Gun, Riflemen squad
Leave trench empty, lock it
Recruit Sharpshooter, let him advance
Use support fire on right trench
Hold middle trench
Keep your casualty low
Keep morale high
Mission 6:
Left trench – Officer, Riflemen, Assault Team
Recruit Sharpshooter to snipe middle trench
Use support fire on middle and right trench accordingly
Mission 7
Recruit tanks
Use support fire on their tanks
Recruit Riflemen to take out their Assault Team
Recruit Assault Team to help take down their tanks
Mission 8:
Recruit tanks
Recruit sniper
Support tanks with support fire and infantry
Take out their tank with anti tank support fire
Mission 9:
Recruit 1 tank
Recruit Riflemen to take out their Assault Team
Take out their tank with anti tank support fire
Last Stand 1:
1. For the first 3 days. Just get up about 10 on weps and 2 on survivors.
2. After this, you should have an UMP. This will help you for the levels until you get the chainsaw.
3. After you get the chainsaw, you don’t need to spend points on healing your base or getting survivors. You just have to stand back and try to aim the chainsaw at the zombies heads. It kills them very easily.
4. By then, you should be on the Uzi or Hunting Rifle. If you have the Hunting Rifle/Chainsaw combo, try getting headshots with the Rifle. (One hit kill)
5. Keep using whatever combo w/ the chainsaw until you get the ak47. The ak47 is a decet weapon, I like it a little. But after a few levels after the ak47, you should get a Barrett sniper rifle. This is the ultimate gun.
6. From then on, you should have no trouble killing the rest and surviving the other nights with a good weapon combo.
Last Stand 2:
first night: plain and simple, fust keep shooting. (try to shoot them in the head)
every time you complete a night always look in the either:
A are with a weapon, a home, or money and supplys. Always
use the cainsaw (when you get it) as your secondary weapon.
And use your strongest weapon as your primary. When you achive the hunting rifle use that and the cainsaw and give the rest (the strong ones) to the others in your barricade.
Don’t worry about dogs, only worry about zombies with weapons (sledge hammers, knifes, 4X4, ect.) or zombies who attack fast and run fast. Protect your reinforcements from zombies with weapons or the’ll die. Don’t stay at one city for to long, collect the weapons ,supplies,traps, ect. keep doing this till you reach union city.
Doodle God:
earth + fire = lava
air + earth = dust
air + fire = energy
energy + air = storm
fire + dust = ash
lava + air = stone
fire + stone = metal
water + stone = sand
water + air = steam
energy + metal = electricity
metal + steam = boiler
fire + sand = glass
water + earth = swamp
fire + water = alcohol
swamp + energy = life
swamp + sand = clay
alcohol + water = vodka
water + life = weeds
swamp + life = bacteria
swamp + weeds = moss
earth + moss = grass
swamp + grass = reed
water + bacteria = plankton
life + stone = egg
life + ash = ghost
life + sand = seeds
egg + earth = dinosaur
dinosaur + fire = dragon
air + egg = bird
swamp + moss = fern
clay + life = golem
golem + life = human
human + fire = corpse
human + human = ****
life + corpse = zombie
zombie + corpse = ghoul
human + energy = wizard
wizard + energy = demigod
seed + earth = tree
human + metal = tools
metal + tools = weapons
weapons + man = hunter
hunter + weapons = warrior
warrior + dragon = hero + blood
blood + human = vampire
fire + clay = bricks
tools + reed = paper
bird + hunter = meat + feather + blood
tree + tool = wood
feather + paper = book
swamp + bacteria = worm + sulfur
tree + fire = ash + ash + coal
coal + boiler = steam-engine
human + alcohol = alcoholic
sand + worm = snake
snake + water = fish
water + coal = oil
plankton + fish = whale
snake + tools = poison
poison + weapon = poisoned weapon
poisoned weapon + human = assassin
wood + tool = wheel
earth + tools = field
field + seeds = wheat
wheat + stone = flour
flour + water = dough
dough + fire = bread
bread + alcohol = beer
sand + egg = turtle
swamp + egg = lizard
wood + wheel = cart
cart + steam engine = locomotive
bird + fire = phoenix
lizard + earth = beast
beast + vampire = werewolf
worm + earth = beetle
fire + grass = tobacco
beetle + sand = scorpion
tobacco + paper = cigarette
wood + water = boat
cart + beast = chariot
hunter + beast = meat + wool + blood
human + clay = ceramics
human + stone = hut
stone + plankton = shell
shell + stone = limestone
limestone + clay = cement
tools + wool = fabric
human + beast = domesticated animal
life + tree = treant
weeds + earth = mushroom
water + cement = concrete
concrete + bricks = house
fish + beast = dolphin
wood + boat = ship
oil + cart = car
car + air = airplane
fabric + human = clothes
air + worm = butterfly
100. storm + bird = thunderbird
glass + house = skyscraper
domestic animal + grass = milk + fertilizer
limestone + fertilizer = saltpeter
saltpeter + sulfur = gunpowder
weapon + gunpowder = firearm
ship + fabric = frigate
ship + steam engine = steamship
Lightbot 1
Light Bot Walkthrough for Level 1
Main Method:
M, M, L.
Light Bot Walkthrough for Level 2
Main Method:
TC, M, TCC, M,
M, M, M, TCC,
M, L.
Light Bot Walkthrough for Level 3
Main Method:
M, J, J, M, TCC, L, M, L,
M, L.
Light Bot Walkthrough for Level 4
Main Method:
M, J, J, M,
TC, M, M, M,
M, M, L.
Light Bot Walkthrough for Level 5
Main Method:
J, F1, F1, J,
J, J, L.
F1:
M, M, M, TCC.
Light Bot Walkthrough for Level 6
Main Method:
F1, TC, F1, J,
TC, F2, TC, TC,
F2.
F1:
M, J, J, L.
F2:
M, M, M, M,
M, M, L.
Light Bot Walkthrough for Level 7
Main Method:
F1, TC, M, TC,
F1.
F1:
L, M, L, M,
L, M, L, F2.
F2:
M, L, M, L,
M, L, M, L.
Light Bot Walkthrough for Level 8
Main Method:
J, F1, F1, F1,
F2.
F1:
M, L, M, M,
L, TC, M.
F2:
M, L, TC, M,
M, L.
Light Bot Walkthrough for Level 9
Main Method:
J, TCC, J, F1,
F1, F1, F1.
F1:
J, L, M, L,
J, L, TC.
Light Bot Walkthrough for Level 10
Main Method:
F1, F2, Ligth, TCC,
J, TCC, F1, TC,
J, J, M, L.
F1:
M, M, M, J, TCC, J, J.
F2: TCC, J, TCC, M,
TC, J, M, M.
Light Bot Walkthrough for Level 11
Main Method:
F1, F1, F2, F1,
F1, F2, F1, F1,
F2.
F1:
L, M, L, M,
L, M, L, M.
F2: TCC, J, TCC, F1,
F1, TC, J, TC.
Light Bot Walkthrough for Level 12
Main Method:
M, J, L, F1,
F1, F1, F1, F2,
F1, F1, F1, L.