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jmarley108's profile

Levelbug18

About me

Raised by wolves nearly covers it actually.

  • Location: Earth
  • Member Since: Feb. 27, 2008
  • Last Login: Sep. 07, 2008
  • Current Points: 2386
  • Comments: 11
Latest Achievements
War for Oil (completed)
Boot Camp Graduate (completed)
Field Training (completed)
Blue Runner (completed)
Fly Trap (completed)
First Contact (completed)
The End Ender (completed)
When Hobbits Attack (completed)
Master of Bows (completed)
Epic Drill Sergeant (completed)
Tactless Assassin (completed)
Power Nectar (completed)
Stickicidal Maniac (completed)
Business Executive (completed)
Now You're a Man (completed)
Special Prize Winner (completed)
Field of Strife (completed)
Age of Victory (completed)
Badges Badges Mushroom Mushroom (completed)
Gruesome Death (completed)
Apocalyptic Optimist (completed)
 
War for Oil (completed)
War for Oil Badge (medium - 15 points)
Complete the bonus map in Battalion: Nemesis
Acquired Sep. 07, 2008

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jmarley108's comments

Game Comments
Play Battalion: Nemesis
Battalion: Nemesis
Sep. 07, 2008
The game has potential, but there are two factors that make it too annoying to be enjoyable. There's no save feature so if you can't play a few maps and then come back to it; you'll be stuck replaying it from the beginning. Secondly, the computer opponent takes such a long time to complete its moves that I end up switching screens to read my email or wandering off to the fridge to kill time until I can play the next move. If these issues were resolved I'd give it a 5. As it is, 3/5.
Play Shinju
Shinju
Aug. 24, 2008
Once you get past the tutorial level (where the game does all the work for you) there doesn't appear to be any increase in difficulty. Only the graphics provide any variety at higher levels. I got up to level 53 in the hope that there might be some extra twist to the game, but finally quit out of boredom. It's an interesting idea for a game (making people count and think instead of just zap things), but it's too easy and repetitive so there's no motivation for the player to continue.
Play Bloons Pop Three
Bloons Pop Three
Aug. 24, 2008
I normally find this type of match-3 game to be calming zen thing, something to do when I've got insomnia or whatever. However, the speed lag on this game was too annoying to allow the game to be happy-mindless-zen. It's a very simple game, so I don't know why the graphics take so long to process. I want to be able to just click-click-click and with this game you click and then wait-wait-wait until you're finally allowed to move again. I'd give it a much higher rating if the game moved faster rather than tell me I'm "awesome" every move.