Mcfenix great update! The game plays much smoother, and I got the 800 coins from completing the survey. The survey doesn’t allow many characters though so I couldn’t really give much feedback? Something like 3 lines worth of text? So I will put the suggestions here instead.
First and foremost appeal to Kong about getting your own forum …
show moreMcfenix great update! The game plays much smoother, and I got the 800 coins from completing the survey. The survey doesn’t allow many characters though so I couldn’t really give much feedback? Something like 3 lines worth of text? So I will put the suggestions here instead.
First and foremost appeal to Kong about getting your own forum room. Any MMO worth its salt needs one, I understand requirements need to be met, but if you have the room be a combined forum of the two different Totemica titles, you may have enough for whatever that number is.
2. We need a card collection of some kind, It was several hours before I could see the expansion symbol in the corner of cards due to the background being the same color as the expansion symbol.
3. Choice to make multiple decks instead of having to break apart and rebuild a deck over and over again, this could be unlocked through story progression (so if someone is already past that point they will already have it) Or available in the store as an add on.
4. Some form of card category. Though this isn’t as big of an issue now as the game grows in size and gets larger it is going to become more of a hassle down the road to look through your cards to find the right ones.
5. I don’t know how this next one would be done, but some cards are clearly better to start with on the field than in others. Before I altered my deck no matter what I would start with the Mushroot card (we are talking 10+ matches here) How does the game determine which starting card is on the field? Does it take your lowest rank 3 gem summon? or is it chosen at random? Is there any way to select your starting card? You can have limitations if it would be too overpowered to start with a certain one.
I understand that most of these suggestions are not exactly the easiest things to implement, and I don’t think anyone expects them to happen over time. Most of these however are a set of standards of sorts for CCG games, and I really do think this is a great game with quite a bit of potential, just a little rough around the edges :)
Sincerely,
George
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