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Game comments and reviews
May. 25, 2009
30:31 without cheat! I think the limit is at about 20:00.
May. 24, 2009
Flak looks strange. Scorpion looks good. Reefs stick out too much. What-this-unit-does-icons are much more recognizable (%-in-picture is cool). State the movement cost and damage from/against all weapon/armor types. Round the coasts off even more than in Nemesis. Make the minimap move around when you drag the focus, the Commandos kneel again, the shore-water look shallower and the graphics (+portraits) less pixeled. The which-unit-can-attack-me-indicator rocks. (Explain your features a bit more...)
May. 13, 2009
only one http://www.king.com/games/splitter/viewer.jsp?w=05140316050211 with star (be exact)
May. 03, 2009
tips: lvl 11: you should learn how to split the group lvl 12: use what you learned before (you could also get ALL spheres to the goal with patience) lvl 14 just sucks. just go fast and towards the antimagnets (i first tried to slam the squares into one but it didnt completely work) lvl 15: you can also grab 2 groups at a time lvl 17: the right corners are safe, if you just catapult your groups into the tube lvl 19 is "about the radii of circles"(rhian) and patience 3/5: a bit short and some lvls too luck-based. a circle showing you how far your magnet power reaches would be handy
Apr. 30, 2009
I found a bug: when your minions are on a mission, they are not counted and buying new ones is cheaper
Jan. 26, 2009
and no person at all would bounce back after jumping over a gully...
totally not realistic, a real drunk could walk up a stairway and would not just take damage from kicking his foot against it.
Jan. 09, 2009
panda is definitely not as funny as in the first part. The funniest part there was, that it was all about pandas cookies.
Dec. 18, 2008
the play for 300s one has been changed to play for 60s
Dec. 15, 2008
My tactics is: First slot:Tanks-> anti air 3 ground turrets just behind it 2 air turrets behind that Last slot:Money center once the first heavy-upgraded anti-air tanks roll out, i just leave one turret of each kind and start preparing synchronous airstrikes. (needs patience at the end because the tank has to hit the gap after an airstrike. you could also replace the money center to make that more probable) still 5/5
Dec. 05, 2008
the auto scrolling down bug and the uselessnes of the mechanics really sucks.
Oct. 16, 2008
the game can easily be won by spamming the spawnpoint with rockets. non-infinite ammo and rockets that fly in a straight line so that you have to aim would be good.
Sep. 30, 2008
it would be nice if it said: "you are attacked by 4 robbers" or so, so you wouldn't need to search the whole map at the beginning to know their number if you are attacked by more than one group.
Sep. 15, 2008
Level editor and multiplayer (for 2 people on the same pc would be enough) are the only things missing for the game to be perfect.
Sep. 01, 2008
great graphics, lots of fun in the beginning, but gets too boring when you have the artillery.
Jun. 14, 2008
great concept; the numeric trivia are great; the music is not that suitet for this game, but I dont change it because I like it so much.
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