Cyber Recession Warrior: Edgar

Cyber Recession Warrior: Edgar

von NetworkOfNinja
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Cyber Recession Warrior: Edgar

Bewertung:
3.6
Veröffentlicht: July 07, 2009
Zuletzt aktualisiert: July 09, 2009
Entwickler: NetworkOfNinja

Tags für Cyber Recession Warrior: Edgar

Beschreibung

Mit wenig Story wirft dich Edgar direkt in die Action eines endlosen, prozedural generierten Dungeon-Crawlers. Mit einem "Diablo"-ähnlichen Loot-System und einem AP-basierten Strategie-Kampfsystem (à la Fallout) versucht das Spiel, ein bisher in Flashgames einzigartiges Erlebnis zu schaffen. Zu den Features gehören:. * Drei Klassen, jede mit einzigartigen Fähigkeiten. * Ein endloser, zufällig generierter Dungeon. * Eine vollständig ausgestattete Welt, in der alle Gegenstände mit deinem Charakter skalieren. * Ein umfangreiches Fähigkeiten- und Perk-System für jeden Charakter, damit du deinen Spielstil anpassen kannst. * Ein Tagebuch, das Hintergrundgeschichte einer alternativen Erde enthüllt und Tipps & Tricks bietet. * Hardcore-Modus – dein Charakter hat nur ein Leben. Mach das Beste daraus.

Spielanleitung

Die anfängliche Tastenbelegung:. WASD – Bewegung. Pfeiltasten – Kamera. (Diese beiden können im Optionsmenü getauscht werden). Leertaste – Kamera auf Spieler zentrieren. 1 bis 5 – Kampfaktionen. Maus – Spieler bewegen, mit Objekten interagieren, Doppelklick zum Ausrüsten/Ablegen von Gegenständen, mit der Maus über Items und Fähigkeiten für Popup-Hilfe. Ingame-Tastenbelegungen sind in Klammern angegeben (z.B. (J)ournal bedeutet, dass J das Journal öffnet)

Entwickler-Updates

Jul 7, 2009 7:34am

11/2010 – Not sure what the problem was, but it seems to be loading fine now.

v1.0.4 Updated 7/10/09. Thanks for all the feedback!

- Damage mitigation was reducing damage below 0, which reported as a Miss.
- Consecutive misses will build a slight bonus to battle everyone’s favorite RNG
- Character Delete now prompts for Confirmation
- Locker now Works properly
- INT Bonus on Vending/Recycling soft cap to avoid exploiting at high levels
- Character Screen no longer hangs when no weapon is equipped
- Stashing an Attribute Point to use the Level Up! screen as a free heal has been fixed
- Click-targeting should always set the To Hit% instead of showing 0%
- The ‘`’ Key now mimics Tab for changing targets to help with Browser compatibility
- Spider Nests have had their Mouse Map bounding box fixed, so they are Much easier to walk around
- ‘Achievements’ now display on the Scoreboard screen.

7/9/09 Update
- Unused Talent Points now save / load properly
- Weapon Range +1 Talent now works properly
- Grenades should leave less spider corpses littering the map

Note! If the keyboard stops responding, click on the screen to regain focus, and I’ll keep at it.

FYI – The class difficulty describes the relative challenge of playing one class versus another, not the difficulty of the game itself.

FAQ

Was ist Cyber Recession Warrior Edgar?

Cyber Recession Warrior Edgar ist ein Idle-Clicker-Spiel von NetworkOfNinja, in dem du Edgar durch eine Cyberpunk-Welt in der Rezession begleitest und managst.

Wie spielt man Cyber Recession Warrior Edgar?

In Cyber Recession Warrior Edgar klickst du hauptsächlich und nutzt Fähigkeiten, um Edgar Spielwährung verdienen zu lassen, Feinde zu besiegen und Fortschritt im cyberthematischen Idle-Game zu erzielen.

Welche Fortschrittssysteme gibt es in Cyber Recession Warrior Edgar?

Cyber Recession Warrior Edgar bietet Systeme wie das Verdienen von Währung, das Freischalten von Upgrades und das Kaufen von Verbesserungen, um deine Effizienz zu steigern.

Wer ist der Entwickler von Cyber Recession Warrior Edgar?

Cyber Recession Warrior Edgar wurde von NetworkOfNinja entwickelt und ist auf Kongregate spielbar.

Gibt es besondere Features in Cyber Recession Warrior Edgar?

Cyber Recession Warrior Edgar überzeugt mit Cyberpunk-Atmosphäre, motivierendem Idle-Gameplay und einem Upgradesystem, das Fortschritt auch beim entspannten Spielen ermöglicht.

Kommentare

0/1000
Holos avatar

Holos

Mar. 07, 2013

24
0

Level Cap: 40
To-Hit Cap: 95%
Crit Cap (2x Damage): 95%
Dodge Cap: 75%

Hints: In the early game stick to int and to-hit equipment for more attribute points and put all points into int. 200 int (without equipment bonus) is a good value. After that, max out to-hit, dodge and crit through equipment and talents.

XXJOSHXDXX avatar

XXJOSHXDXX

May. 01, 2011

70
2

*Several tips for new players*
1. The X-Cyborg is called the easiest because of his PER, meaning higher hit %. However for any person who has ever touched fallout or any game like this, we know INT is the most important. Researcher is the best class because you will get more total points to spend in attributes.
2. The tutorial trick of course. The tutorial will give you a small amount of experience, a health disc, a gun, and upon completion heal your character. Anyone hurting should heal and bolster a bit before continuing to the next area.
3. A trick for those pesky clone drones! In case no one has noticed yet, (I just did recently) the clone drones only clone a single time. In other words, the chain comes from every new clone, not a single one reproducing over and over. To defeat this menacing mob of boxes, you MUST destroy the most recent drone BEFORE it makes a clone. It is annoying, but it works better than constantly playing catch up to the overwhelming horde.

riegroht avatar

riegroht

Jun. 13, 2011

45
1

This game needs a way to discard from inventory while in a crawl.
And Recylebin has 6 slots, while inventory has 8. And i want to empty all my inventory in one go, not having to do that twice.

rtcvb32 avatar

rtcvb32

Apr. 19, 2013

16
0

Very good game overall. I wish I could zoom-out and get a better view of the area to know where I have done stuff or haven't (although a mini-map would be nice too, but the levels are small enough for it not to be a huge concern). Maybe an alternate of the game to allow wide-screen, that way the side bars that are always there won't be quite so visually impairing. Lastly the 'blast radius' in some of the guns since they can kill you while you're using them, I wouldn't mind seeing a red area around where the blast radius covers when targeting a particular enemy.

tralabimbam avatar

tralabimbam

Apr. 22, 2011

41
1

as for the basic guy: look for a gun with 3AP, then go berserk (-2AP per shot, resulting in 1AP = 10 shots) and see your rapid fire destroy everything :D