Quest And Pixel

Quest And Pixel

von StudioTeraBites
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Quest And Pixel

Bewertung:
2.4
Veröffentlicht: January 05, 2015
Zuletzt aktualisiert: January 05, 2015
Entwickler: StudioTeraBites

Tags für Quest And Pixel

Beschreibung

Quest And Pixel ist ein Old-School-Plattformer, in dem du den Pfad des Kriegers, Magiers oder Diebes wählen und dich auf eine gefährliche Quest in einer Welt voller Monster und Fallen begeben musst! Besiege viele Feinde und erreiche dein Ziel so schnell wie möglich, um deinen Highscore als einer der drei Charaktere aufzustellen! Überlebe 8 Level voller Fallen, und wenn das Schicksal nicht auf deiner Seite ist, versuche es erneut! Schließe das Spiel ab, um geheime Level und mysteriöse Charaktere freizuschalten!

Spielanleitung

Pfeiltasten/WASD: Bewegen/Springen. Strg: Angriff

Kommentare

0/1000
OHMAGAWD avatar

OHMAGAWD

Jan. 07, 2015

2
0

1. Jumping Mechanism is slow and crap. Warrior doesn't jump high enough to even reach half the floating platforms in the first level.
2. timing for moving platforms is sluggish until you need it.
3. Combat, being forced with the Warrior to begin with, is slow and no where near fast enough.
4. Larger view of the level would be more useful than what little you see, especially if there are moving platforms involved.

StudioTeraBites
StudioTeraBites Entwickler

Thank you for the comments! For the jump height, that how it suppose to be, the warrior must use a different path while the mage can reach higher place! Each character have forces and weakness! For the rest, the game was made to be quite "oldschool", so the slow combat and hard jumping mechanism. Then again, thanks to take time to comment, I keep that in mind for my next project!

jinnster avatar

jinnster

Jan. 29, 2015

0
0

how do you select mage and thief? Do I have to play the whole game with the knight first?

brainisdead avatar

brainisdead

Jan. 07, 2015

0
0

Shame you can't select a character at the start.

StudioTeraBites
StudioTeraBites Entwickler

I'll keep that in mind for my next project, but right now, while character have differents force and weakness, you can also see that as difficulty level. Warrior being "Normal", Mage "Hard" and Thief "Very Hard". Thanks to take time to comment!