A couple of suggestions: Add a back button when selecting the levels, I don't see the reason why this isn't included. Add a better description for the units and the heroes, what their abilities are and such. Also, I can understand not having a certain unit before unlocking, but why shouldn't I be able to build it on some of the previous levels once I've unlocked it. Over all a hover text is needed to see what the buttons are and what they do.
I can understand the building cost of the towers scaling as you build more, but the upgrades as well? Really? The whole thing why the building cost scales, in my opinion at least, is to focus on quality and quantity may come as just a sort of a luxury. But here I don't get to focus on quality since the upgrade cost scales as I upgrade the towers before as well as the building cost. I seriously don't get it. And add a freaking reset button for the stars, you can't just say " Start a new game if you want a different strategy". The levels vary. I may want to use more mazing blocks instead of towers in one level and do the opposite in another level. Why can't I coordinate that with the stars? I don't know man, this game has potential, but you're kinda ruining it for seemingly no reason. 2/5 (because I want it to work, otherwise I'd given it a 1/5)
Haha. Good one. Reminds me of those awful handheld games I used to play, not saying that the game itself is bad. Maybe consider adding a pause button? 4/5
so something weird happened. After the latest update i started the game and I saw that I had 145 gems available. I then went in the upgrade panel, hit reset and the gems got down to 113. Is there a cost or something for resetting or was it some kind of a bug?
90% ,if not more, of the art, names and abilities used in this game are taken from other games. So far I've been able to notice things used from Warcraft and Heroes of might and magic, but I'm pretty sure there's much more that I'm missing. Not to mention the bad english.
You say that we are to wage war on this creeper? I ask you then, what are we if not creepers? Collector after collector. millimeter by millimeter, ever closer to our precious totems.
I never did like miniclip games. A clear Kingdom Rush wannabe, the sounds are repetitive and can easily get on your nerves, the graphics is ok I guess, and I think we all know what the lightning towers are capable of.
A bug I noticed and I can't believe I'm reporting it because it reduces your income a little. The little droplets in poopmonger will sometimes take more than one click to get rid of and will result in a heck of a lot more money than they usually give. Not just the ordinary brown ones, but the golden ones as well. Not sure I'd like that fixed though :D
Also a thing that you should probably do. You should change the amount of bounty the bosses give you in endless mode. Maybe make it a fixed amount increasing proportionally as you go through bosses or something like it instead of the early level bosses giving you little loot all the while being more difficult to deal with. Again, great game.
Very nicely done! A big plus for me, surprisingly, was skipping the easier bosses. A suggestion though. I'd be happy if you could somehow make the bots that help you be smaller or less impacting on the background because it makes it harder to dodge bullets. I do believe that I've seen this somewhere else, but since I can't remember where, you did a better job. 5/5 and favorite
Strange logic in rating but thanks)) Also pause button added.