I think directional link( which means the source won't be affected by receiver, just use the "cord plug logic" won't save the world) is still needed after failed to create a somewhat complex logic building.
I guess introduction of new items that can "joint" with other items is needed, because "head" and "hand" is always "alive" and they don't have setting to adjust the break force of joints
Overhelm the last wave of enemy in mission 5 and push them back to the spawn---enemy suddenly appear out from nowhere and kill both Earl and my corvette---me:what the f**k
Run 4 witches is also nice,they surely don't have as much DPS as ninjas with cat, but they are more constant, meaning they can use special without stop and have more health.
@Mikauo Xblade I think it is the condors makes the game easy, they are slow, expensive and weak, just spam fighters and take them as meat. Even if you can't take them down in one turn you can always block their way and makes them unable to harm your ground/sea units. And only a few turns later your enemy have no money to produce any units and you can crush their force with all your remaining units and money.
Still asking for resist powder property. It could make powder field a item filter and powder grenade a precise discarder, both of which don't exist in MaD yet
add properties like "resist powder" and "delayed trigger"(the item will activate a few time later after triggered, the time can be setin the "setting"-"duration") will be great
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