Uhh, it'd be nice if the clickable spots could have some sort of glow or something, when my cursor hovers over it. That way, it'll be easier to tell whether I can go there, do something or not.
Try creating a set of difficulties for the puzzle itself. That way, it'll provide more variety for people who are both intermediate and experts on fixing puzzles.
Usually games that focus on only one theme, with a simple solve-it puzzle gets pretty low ratings. Just in my guess. For the game the theme is 'Taylor Swift' and it's in a puzzle....not very entertaining of you ask me.