you should get stuff for completing achievements. Also I think it's a very nice twist to normal tower defence games, and I especially like all the things that don't have to do with the game objective: killing sheep and goats, catching fish, freeing sasquatch etc.
It's very rare that I find a sequel that not only preserves the feel of the original, but also adds new layers of depth. I am very impressed with what you folks have done with this new game. Congrats on a job well done!
This game is awesome, but i've got the feeling that there are some things that can make it more awesome 1) the replay value, this game has none at the moment but you probably heard that already. 2) when the shooting enemies are alarmed they can sometimes see you while you can't see them and they continue to spam bullets while you are too far away to aim properly 3) make the enemies freeze during a cutscene, It is a painful death to die because you couldn't click the skip button fast enough 4) make part 3 (recommended solution)
How about leaving enough room to move underneath the truck and not have it got stuck on nothing. Restarting because you get trapped or stuck is a serious game killer.
For you people wondering how to find the final boss, you have to reach the capsule, BUT DONT ENTER IT! Instead wait for the boss, go kill some enemies while waiting, the final boss is the giant red robot you saw when you were delivering the capsule and he will appear on the left furthermost side of the screen. + to keep this alive
I don't like the "Buy the new gun" goals. I had already bought a grenade gun in the mission before it, making buying a new one a waste. It should count it as finished if you already got it.
it sure does! If only they where smart enough to move to a tile that the killer couldn't get to!