SECRETS:
Stats: Strength=more physical damage, Intelligence=more magical damage, Stamina=more life, Agility=more energy.(!)
Experience: The exp you get from most monsters is your level times 100,(you need to kill around 500 monsters to level 15 to 20=too much grinding).
Minor weapons: Return the 1 ring for stingy, and use a goblin dynamite to open the chest in the Jasperdine Mines for big candle (both decent starter weapons).
The fish beast: Go to the last bridge in Zul 'Gurub, when you hear a noise it will appear, you have 1% chance( 15% with LUCKY FISHING HAT!)(Drops a head item with +30 agility).
THE DRAGON, HARDEST BOSS: After freeing the man in the cage in Zul 'Gurub with a goblin dynamite, level until level 20, buy the blood talisman from the man who was in the cage, equip it and go to the Jasperdine mines, in the last room a portal spawns, if it doesn't, try again (quite hard)(Drops an offhand with +300 INTELLIGENCE!).
Good luck.
Ok wait up, every mission costs more energy, but you don't get more max energy or quicker reloading. What's wrong with you? And that's why I don't give you 5/5 but 4/5. I think many people do it so, you better change the energy-thing if you want five stars from everyone.
Great game but guitar needs slides, bends, tremelo hammer-on, pull-off etc.
Check out my song it rocks + if you like it, or comment please!
http://www.team-atemis.com/notessimo/saved/2011124233021923332.am
I just love your humor, dude. Oh yeah and I love the freakin epic game!! Total Masterpiece. A milestone in retro-game-history. Keep on making those games man... =]