@Aldraia, the point is that the gate requires you to be tier 4, or 5, maybe, in order to unlock it. It will be necessary for most late-game upgrades, and gives a boost to voidlore.
@KidA1515: Well, the first one is essentially a 'first draft'. It has the basic features, yet doesn't have much content. This version, I presume, is an overhaul, which has more content, more features, and all other kinds of goodness.
One thing I have learned from replaying this game the second time is that being able to pick the right items for your home impacts the skills you will be able to learn. So if you don't have any more skills to learn but you have some spare skill points lying around, you could try to experiment with the selection of items in your home until you unlock every skill.
This is a rather nice idle game, which is rather easy to learn, and moderately challenging at the same time. It seems to me that its game mechanics are rather similar to Crush Crush.
Version 1.0 of this game is quite complete in terms of gameplay, plot, as well as the interface. All it needs now is a bunch of achievements, and high scores.
I found a strange bug in the game. The point is, each time I complete building defenses for one of my regions, the game freezes, crashes, and all the defense building queues are annulled. Other than that, the game is perfect.
The game is a pretty neat MMO clone of Pokemon, however I wish that I could move using arrows. Clickety-clicking all the time to move even one bit can get annoying.
Compared to the previous 2 games, this one is a nice genre change. However, I have one question: where is the map?! How am I supposed to navigate there?
Glad you liked it