HP scaling is terrible in this game, I mean all the missions end with boss with hp at least 3 times your own. A real killer when their damage scales the same way.
You have ally , potion and more powerup . You have more ap per turn than your enemy.
While enemy only have ally on some boss battles . But they cannot use items for heal and boost stats and they have less ap per turn.
You have ally , potion and more powerup . You have more ap per turn than your enemy. While enemy only have ally on some boss battles . But they cannot use items for heal and boost stats and they have less ap per turn.