Finally got the impossible achievement. Jumped from 1e99 to 1e106 in one swoop and unlocked location 4 at the same time. Ran princess of the sea (magic sphere) with warrior guild after first getting a bunch of magic damage % with the mage guild.
At this point I have 1 Ether card (Hunter) in the green deck, 9 gold cards in the blue deck (blue deck is useless for anything other than hero xp at this point), and 3 gold cards in the green deck. For the green deck, I recommend first getting Hollow and Egg Carrier gold. The third gold is debatable, but I went with Prepared 2.0 just for some easy and quick guild loyalty resets. However, Sphere Collector or Tungus are probably both better choices as your third gold card.
Boost isn't drained when cancelled before 1 second has passed. This can be used for infinite boost if you want to bother with a timed auto clicker or a tedious amount of manual clicking.
This may or may not be intended. But if you click to harvest a resource, of which you have two, that a field worker is gathering, the field worker will move on to the next resource without losing progress if that resource is ready for harvesting.
Love this game. But there's some serious movement issues when having levitate. A lot of the time it's not possible to move diagonally when levitating. Looking forward to the Steam release.
Game Completed – If you beat the game prior to badges being added, you'll need to start over and beat it again to have the badge awarded.
Awww hell no.
Working on the next, but totally different game. Hope it doesn't suck.