Loving this game. The crafting is a nice improvement over the first game; it just needs more crafting ingredients, in particular one granting wind defense. Also, innate wind def. seems quite rare among equipment pickups.
If this keeps improving, I'll definitely be sold on the premium edition.
Golis1: the third ring slot seems to replace the first game's amulet slot.
Unable to save downed companions-- prompt fails to appear, but game still warns about leaving the companion behind.
(Playing Survivor; is it intentional?)
Cesue: Didn't seem that way to me when I played it on AG. Guess I haven't explored everything yet.
Con: One big possible bug-- If the PC has Kelly following, Hank gets her equipped weapon instead of his rifle when you complete his follow quest. If this has already been fixed, I'm curious the fix was first implemented. Otherwise, Sweet game. (I'm a BIG fan of scrounge-heavy games.)
For everyone complaining about hotkeys or ninja Champions: Holding SHIFT will allow you to spam Meteor or Cut Out spells and build multiple towers in succession.
Adjusting now, another developer brought this up as well. Simple fix. Thanks!