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42nd_hitchhiker's Comments

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Siege

Play Siege

Jan. 27, 2016

Rating: 64

So now that the game's up and playing, I must say the energy system seems extremely constricting. You gain 1 energy per hour, which is good for only one fight. The cap I'm seeing is 7. I'm not sure why the energy recharge is so slow, but the rate seems more suited for a mobile game, instead of this. I think a lot of players would be turned off by the energy system, moreso by how slowly it recharges and the low cap.

Developer response from NextLevelStudio

Hi, 42nd hitchhiker! As already replied to Lustre and some others, we are willing to reconsider it. Are there any other feedback or impressions though? We'd love to find out what works for you and what doesn't.

Siege

Play Siege

Jan. 20, 2016

Rating: 6

Game's glitched out at the moment. The tutorial bit locks up when you're told to select a siege from the list, but it puts you on page 4 of 3 (4/3), so you can't select anything. It's literally impossible to get around it, as the tutorial's waiting for you to select something that's not on the screen.

Lucadian Chronicles

Play Lucadian Chronicles

Feb. 13, 2015

Rating: 2

It's a nice game, but it sometimes feels like one might get screwed if they don't draw good cards, since the currency is rare, unless you're intended to get it from PVP/daily stuff. Regardless, it's still a great game.

Developer response from DarkFumi

We are hoping that once players get the basics, most of the play time will be spent playing drafts and participating in Leagues.

Card Hunter

Play Card Hunter

Dec. 09, 2014

Rating: 7

This game reminds me so much of the old days of tabletop Dungeons and Dragon matches. I really love how this game's set up, it just plays so well with some humor mixed in as well. A geek's haven.

Reckless Ruckus

Play Reckless Ruckus

Sep. 11, 2014

Rating: -3

268MIE4 Like everyone says, when you join, enter a code. Doesn't matter if you don't know anyone here, plug it in and don't let any of your progress go to waste. We must extract every last item from this game.

Monsters & Dungeons

Play Monsters & Dungeons

Aug. 02, 2014

Rating: 0

I'd like to make a suggestion regarding the healer mobs Dryad, Harpy, and Mermaid. Currently, they're all rather skewed in power, with Dryad being the weakest at 3x healing power, while the others are 4x or 5x with the same heal stat on the mob. I'd like to suggest leaving the ability but changing the Harpy line to cap at 400 Heal (still recovering 2K per turn), Mermaid at 500 (2K again,) and Dryad at 750, so they're all healing 2K on their own merits. This simply changes it so that the Harpy line synchs better with other healer mobs, while Dryad can still be viable for those that haven't gotten every healer possible. It seems wrong to have 3 similar mobs of different types be so skewed in terms of leader ability power.

Monsters & Dungeons

Play Monsters & Dungeons

Jul. 30, 2014

Rating: 1

I will have to complain about the daily dungeons; The mask boss has 1 Million HP and he's not very hard to beat, but upon beating this one, I failed to obtain the mask. This wouldn't have been an issue, except the fight takes forever due to his excessive HP stock, and the fact the dungeon costs 30 stamina, which is rather excessive. I'm a tad shocked that it isn't 100% drop rate, but I suppose that's just luck for you.

Monsters & Dungeons

Play Monsters & Dungeons

Jul. 29, 2014

Rating: 71

I'd like to suggest the energy bar have a shorter cooldown; Instead of the 1 energy every 10 minutes, I suggest tweaking it so that it refills the bar completely after 3 hours (Same amount of time that using a friend unit takes to cool down before re-use). At higher levels, the bar takes ages to refill, so I'd rather see it speed up as you level up. One example is if you have 40 energy; It takes 6.66 hours to refill completely, but if it were cut to 3 hours, it's twice as fast, and you have more energy for the higher level dungeons (A lot of the challenge ones cost 20 energy, and if you screw up, which is likely at this point, you just lost all 20 energy).

Developer response from bigvikinggames

Hi 42nd_hitchhiker, Thank you for the suggestions! I've passed your feedback along to the developers - they will be looking at ways to increase the amount of stamina that players receive. If you have any other suggestions or feedback, please don't hesitate to contact us!

Super Mega Ultra Battle Robot 2.0

Play Super Mega Ultra Battle Robot 2.0

Apr. 09, 2014

Rating: 0

Gah, EMP is the most annoying thing that can exist given that the shield is your primary means of defense. Also, the constant pinging it releases sucks. Why not extend the time between the EMP pulses, so you start regenning the shield, only to loose it shortly again?

Developer response from nerdook

it's not working like it's supposed to at the moment... will upload a fix soon. It's only supposed to remove your shield if it hits, not when it appears. My bad!

Lost Crypts

Play Lost Crypts

Mar. 24, 2014

Rating: 4

Interesting game,but one that's hampered unless you build a group that cooperates well throughout.Also, you could theoretically farm the spawners forever, getting high levels. Interesting game, exp/loot could use some tweaking.

Cardinal Quest 2

Play Cardinal Quest 2

Dec. 10, 2013

Rating: 0

Also, Could there be more red orbs? I've died too many times due to them rarely showing up, even with Pugilist bonus.

Cardinal Quest 2

Play Cardinal Quest 2

Dec. 10, 2013

Rating: 0

A few issues that I've seen from playing... 1) Pugilist isn't a very good class on the later levels, I have so many issues trying to hit since his natural attack stat is low compared to other classes due to lack of weapon and I often wind up overwhelmed before I can utilize his abilities. It would be nice if he had some Att boost attached to every level or a Fist weapon that grants +5 att (Can't swap, but it's a weapon still) 2) Looking at some of the acheivements, we're expected to beat stages consistently, especially the Insane ones later on. Since you created the game, PLEASE tell me how you managed to beat the stages. It doesn't seem feasibly possible with some classes (Rogue and Pugilist specifically).

Crystal Story II

Play Crystal Story II

Nov. 09, 2013

Rating: 0

Hm, Question; How does one go about getting the 3rd tier charge ability? The acheivements show that there are 3 powers per character, so how do you get the third one? I have a weapon at Lvl 11 Rank III and it's now blacked out, yet I can't use the 3rd power.

Developer response from lan14n

fixing next patch. thanks

Crystal Story II

Play Crystal Story II

Nov. 09, 2013

Rating: 0

One pet peeve of mine; Why does Mari's skirt inexplicably change when she casts spells/does victory pose? (As in from white to yellow underlay) A bit strange looking to me.

Live Puzzle 2

Play Live Puzzle 2

Sep. 15, 2013

Rating: 9

This game now makes me despise rainbows. So much.

Sheep Happens

Play Sheep Happens

Aug. 13, 2013

Rating: 0

The glitch occoured again, I caught up with Hermes, had 2 hearts, sucesfully beat him with only 3 units of health left, and gained a shield from beating him. Once again, I loose the shield, my cape, and the two extra lives all at the same time and simply fail right there and then.

Developer response from LingPlay

Thanks for explaining, we've made a change, so now you won't die after fighting with Hermes (even if you lose). It shoud fix this problem. I will write as soon as we'll upload the latest version.

Sheep Happens

Play Sheep Happens

Aug. 10, 2013

Rating: 0

I'm noting a strange glitch where I fight Hermes and either win/loose, he kills me, strips me of my cape, and just knocks me out completely. Is it normal for him to instakill you if you win?

Developer response from LingPlay

Thanks for letting us know. Did you experience it once or several times?

Run Run Ran

Play Run Run Ran

Mar. 12, 2013

Rating: 125

It's an interesting game, but it feels like more could be done, especially with the way the barrels work so far. I like the overall idea, but it feels like too much's going on if you throw in the guns at the same time, focusing on looking at the trees, AND the obstacles that you're tripping over.

Cat God vs Sun King 2

Play Cat God vs Sun King 2

Mar. 06, 2013

Rating: -1

My only complaint is if you start maxing the upgrades, it seems so much harder to get the gold scarab. Probably just me, but it seems unusually hard to get it after maxing some of the upgrades.

Battle without End

Play Battle without End

Feb. 26, 2013

Rating: 0

I simply do not understand: I only have 192 HP at lvl 21, yet my pet has 2X the HP,and can tank a few blows where it'd kill me in one shot. Shouldn't it be the other way around?

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