I've got several presidential suites with no one staying in them, but people keep complaining that there's not enough presidential suites. What's the deal?
Is there any way to fix my maids' aversion to the first floor? They'd all rather clean rooms with no visible trash than clean up the multiple garbage bags littering the first floor of my hotel.
A nice feature would be to be able to somehow mark which pieces we know are oriented correctly. It'd make it easier to visualize which parts of the puzzle need work and help us avoid changing ones we had previously figured out.
The enemy voice actors need to be more different. It'd make it much easier to tell them apart. The sound cues also get quite rushed in level five. The horsemen are supposed to say "it's you and me", but they've stabbed me by the time they get to "you". The pursuing horseman also doesn't need any cues after you've been alerted you're being chased. All of his cues after that don't help you at all and instead obscure other sound cues.
Prioritize the crossbowmen. It's easy to run past the swordsmen without getting killed, but an arrow can easily catch you by surprise. As an added bonus, running around killing the crossbowmen groups the swordsmen, making multiple kills easier to get as you run through the crowd.
There needs to be a reset button. It's a small hassle to have to run into my own clone to restart when I mess up, and on the second half there was a glitch where the orange people didn't show up and I had to start all the way over.
About the last third of the game can be completed by just sticking to the top of the screen. It results in a bizarre point where the game actually gets a little easier.
Click on the Cog icon that appears on top of the selected colour.