Search for your favorite games...
Game comments and reviews
Aug. 25, 2011
crossbow was the best weapon imo. Last level doesn't work so only 4/5
Aug. 24, 2011
Great game and 5/5 for destructible walls!
This game just isn't fun. Ai is not very good both for enemies and allies, you have to buy amo, and the missions are boring. Overall good for a couple of minutes if you have some time you need to kill. 2/5
Aug. 21, 2011
wall climb is glitchy 2/5
Unique and challenging. However a reset button needs to be added, exiting to the menu each time I got stuck was annoying.
Aug. 04, 2011
Despite all the negative comments, I enjoyed this game, much much more than tyrant. I agree that it feels like playing magic...but thats a good thing. Magic is one of the best card games there is. Its a complement for this game to play like that one.
Jul. 30, 2011
Got 17:00 on survival by spamming soul jar, fireball, reaper and earthquake. Earthquake was only at lvl 1.
Jul. 14, 2011
Same as what Mac1991 said. This game reminds me of balloon in a wasteland in that you have no chance actually fighting the enemies, not because they are too hard, but because by the time you have finished filling on wave, the next two have already come. I can't even do what I did for that game which was just fill the balloon before it got too hard. Not fun to play 1/5
Mar. 20, 2011
Some balance issues with the m2-90mm. That thing can take down pretty much anything, and out ranges every other gun in the game. My entire strategy was just build these turrets, spam them to pieces. It worked. 4/5 just because the missions got boring half way through.
Just spammed lvl1 mechs, beat every level.
Jun. 24, 2010
Finished lol 4/5
Jun. 23, 2010
4. Controls- The In-game fight, while having very good graphics, is very hard to move. I suggest using the arrow keys for camera movement. In addition the shaking of the camera can get annoying, I understand it is to add ambiance, but its still annoying. Finally, orders, which are a key part of your defense, seem to take eons to take affect, and by that time the zombies have already eaten your brains. Overall, this game could become great if just a little more time and effort were put into it. 4/5
A very good attempt, however a few key problems keep thing game from becoming great. 1. A lack of maneuverability-Every map is too small to use your one key advantage against the zombies: Vehicles and their mobility. 2. Bugs- Sometimes a group of 16 zombies appears as 1 zombie. Units can't order vehicles because they instantly move after calling in for it. 3. Design flaws- The retreat affects are too drastic, not only do your troops move off screen (very annoying) but the zombies teleport to where they retreated to. This means that in missions where you can't let them cross a certain line, you're doomed.
great game
Jun. 13, 2010
cool, 3/5
actually beat all 80 waves...pathetically easy but good for first game
nothing wrong with it that I can see
fun, but got a little bored. The enemy archers seem to have a little too much health
challenging but fun 4/5
Jun. 06, 2010
Its nice to see a puzzle platformer that doesn't destroy your mind and doesn't force obscure things on you (time reversal) Its clear that a lot of time and effort went into this (5/5)
Log in to access your games, badges, and more. Create an account to track your progress, earn badges, and join the community.
Use at least 10 characters with a mix of uppercase, lowercase, & numbers
Please check your email to verify your account. You'll need to verify your email before logging in.