I have only 2 achievements left (both about using Loop Trap N times) and the game is pretty boring now - just doing the same thing and watching numbers grow. Would be interesting to have more harder and interesting achievements, like getting all CEO lv 1000 while not leaving Parents Basement, or getting somewhere with 0 research.
Disappointment. Tried to do this without comments, stuck with the pc game. How was I supposed to know it's irrelevant? Glue and phone - shouldn't he be stuck there now? Illogical. "Enchance" the bat? Thought I need to combine it with smth, like glowing eyes. Jumpscares. Olives. Played a lot of your games in the past. Games like this are the reason I stopped bothering.
The game has too much repetitiveness. Could be better to have an option to select the level to start. Also collecting enough "start money" to buy even lv.2 upgrades (5k each) takes way too long to feel any progress.
Some bugs here and there. Terrible art. Questionable mine mechanics (just set it to mine and... go do other stuff I guess). But the combat gameplay saves it all for me.
also the attack/defence mode buttons are too small and not visible all the time. And you need to press them fast (or you'll lose half of your turn waiting again). A perfect recipe for a bad misclick experience in a turn-based game.
The first half of the game feels too much headshot-oriented. You can spend half of AK47 clip and still not kill a regular zombie if you are shooting at torso.
Too bad I can earn all those globes and maps on the achievement screen but can't use them in game - killing quests sometimes are impossible since you just can't find the darn monster within the turn limit. And the "find the portrait" quest type seems to be the worst, since you actually need to avoid picking up stuff and fighting monsters to put those turns into just searching the map sector-by-sector.