During the final timeline I felt like such a boss, I literally had a grin on my face the entire time, after going through all of those other things... amazing.
I know it sounds far-fetched, but a gallery of all the weapons you've made would be cool. If you really liked the way one weapon looked or how good it was then you could add it to an epic-weapon type collection, except a user-creation category.
Maybe Craig (my name for him) was just sad he had no friends, so he went on a feeding frenzy and figured out he could split into other versions. Little did he know they were all working together against the mighty force of Craig. When he finds that out all he can do is eat more and more ham; therefore, creating more enemies. Hmm. Should have some typ of upgrade/growth system. Good graphics, tongue feels a bit out of place though. 4/5 plus <3
Haha, nice build up story. What I was going for with this game was a really simple mechanic, and it felt like most people in the competition were 'evolving' their characters, instead I wanted to evolve the environment around them, if you can put it that way. Tongue felt out of place? XD I made it to sort of make the ham sort of creepy/funny, haha.
Oh no, its perfectly fine for you to want to go home after finally finding something of worth in this god-forsaken dungeon. By all means we must do everything in our power to get you to the gardens back home.
Soldiers Journal:
Day 1: Today we waited for hours behind some barrels with our buddies, only two squads were allowed by command. The Germans; however can put hundreds upon hundreds of soldiers behind some sandbags.
Day 2: The other squad was sent out today; they died within seconds. Hope we don't get sent out.
Day 36: I lost my pencil when the MG's came in found it just now. Still behind these barrels...
Word is spreading some new Gunners are coming in, please let it be the other barrels.
Day 37: It wasn't. I love you children. Mom, tell Dad that he should learn how to use a gun, he's gonna need it soon. Goodb--
It should be that if you show mercy to the fighter(s) then you can fight against them again, and if you choose blood against them then you can never fight them again.
One problem is that I lost to the guy who had absolutely no wins and he still had no wins, then I won against the guy who had no losses and he still had no losses. Someone can't add?
Haha, nice build up story. What I was going for with this game was a really simple mechanic, and it felt like most people in the competition were 'evolving' their characters, instead I wanted to evolve the environment around them, if you can put it that way. Tongue felt out of place? XD I made it to sort of make the ham sort of creepy/funny, haha.