On behalf of everyone, I say that this is the most unique and effective card game experience I have played. I appreciate the well thought out soundtrack, card design and playmat layout. Though the game has some flaws, as all games do, it is undeniably a cut above the rest. I look forward to the other things that you will produce. I hope even to work with you on your next game. The Necronomicon series is just sheer evidence of your genius state; a mind like yours could very well change the face of games as we know them.
does anyone think that having faction structures would be cool? >> earn more FP from defesive victory, Add health regen to all cards of one faction except leaders, gain an additional (random) card in every faction battle, and lots of other cool stuffs.
I like this game. Love the way the cards play, how the art brings each card to life, and especially how we can play in the arena for hours without ever worrying about energy. I would love to see a few more cards, because they will be epic. I would love to see faster energy regen at some point, especially after the story gets expanded. In faction wars, the loss of FP is a little discouraging. I would love to see that be changed, because it takes a great deal of time to build it. Right now, this game is very expensive for a free player. I had to break down and buy some WB at Coinwhale to see the results I wanted. Adding a way to earn more cards, (like a gambling arena where players put up a prize and fight for the pot.) Tournaments, Festivals, New Cards, and Prize fighting are the four things that will make this epic game legendary. Thanks for all you have done and will continue to do!!!!!
Honestly, I think this game would benefit from a spawn point. After spawning x bees, you can pause the game to place a beacon that spawns a randomly generated bee. After x bees, the spawn item breaks. This allows for strategic use and placement of the beacon, and adds a new element to the gameplay.
This game is excellent and I have to commend you for your work. I love the campaign and custom modes. I cannot wait to se what you do in the future.
Excellent story, awesome gameplay mechanics. It lacks the polished feel of the traditional platformer, but that may be some lag due to my internet speed. I would love to see this in XBLA so I can play this with a controller. 5/5
Bonus Scene two: click the rat in the window, then the blue bottle of water on the counter near the window, then click on the whit pot near stove, then click stove, then click woman, then the man, then the knives near stove, then click the gun in the drawer in the bottom corner of screen... near the counter with the sink
the word overpowered is overused. just because you can use it successfully, doesnt make it overpowered. They all have their advantages and disadvantages.
I love this game. Golden Gun? EPIC stuff. I cannot believe that PETA hasnt said something about this game!!! lol
I really wish i could get 2,890,000 mark. I just keep landing there or getting abducted.
To retract my statement, it works, to a point. You must be lucky, and you have to be very careful about how early you buy resistances. choose 1 and wait until at least 1 country is infected.
This is the real guide; just reposting 1)Pick Virus. 2)Start in Canada, New Zealand, Cuba, Greenland, or Madagascar.If you do not get there restart. 3)Sell starting symptoms, if any, and buy sneezing (unless it is what you started with, just keep it). 4)Buy 1-1-1-0 resistances but no transmissions (they trigger closures). 5) Once three countries are infected, sell sneezing to get rid of visibility. 6)Wait until all countries are infected. If Madagascar closes its shipyards or is not infected in 30 days, restart. 7)Buy all four drug resistances, sneezing, coughing, and vomiting. 8)After a few days, unlock tiers 2-3, keeping whatever symptoms it gives you. 9)Buy fever, fatigue, diarrhea, pulmonary edema, and hypersensitivity. 10): Wait until everyone dies. Keep this comment alive. It really works.