I have most times been able to reset at double PPI. It does not have much impact. But slow and steady i have advanced.
Now with 15.6mil PPI and PPI at +6.4%. I have 459 Dread, making about 8.4 sextillions/s, from which 7.28 are from dread.
I feel i have already passed the point where i should be resetting due to costs, now that 1 dread is costing me 2 septillions, but i would gain only 5.9 million PPI. It seems even PPI gain gets slow at this point and considering how little impact ascends had until now, the game will get even slower.
I will try to get to the 500 mark with Dread since then we get the x3 bonus (not much, prob around 25sexti/s), but the upgrades i see go up to 450 sept cost and none of them are for production or PPI. I am not sure i will reach that point and i doubt it will be worth it, but i will try to see if is worth playing after this point.
I hope after holidays you could balance some stuff.
I wish you all a Merry Christmas and a Happy New Year.
After resetting game for legacy, i pressed Q by mistake and got the previous weapon back. Every time i went in menu it automatically gave me back the mace, but each time Q brought back my rifle even though i did not had it unlocked.
I can confirm Richardoz comment. Had no problems previously. After this patch when going to achievements tab game starts to lag. As soon as i close the achievements everything goes back to normal. No need to use achievements tab much, so is not big problem. Using Chrome, had no previous problems with the game.
I think this is my first comment on the game so i should also mention, i love the game! Best idle game i ever played. You guys did a great job with this. Thank you for this wonderful game. Keep it up.
Have a nice weekend.
Loved the game. Nicely done.
Suggestion 1: At higher levels (i think somewhere from level 400 or so) mana regen could be nerfed a little bit. With the amount of magic at high levels you can continuously enchant weapon and freeze rats and regen enough mana not to be needed to use potions.
Bug?:Also i used some speed clicker to run though this (yes yes i know i'm a shitty person) but when i was buying golems/scheletons i was sometimes getting 20 or more for the price of 1. The money amount was going for a second under 0, but quickly resets to 0 again. I could not do this by normal clicks, but maybe someone with a faster finger can do it and confirm it if is an actual bug or not.
Suggestion 2: Also if you would change the first skill from freeze to something like higher regen, would help with normal clicking like freeze is supposed to do but also limit a lot what speed clickers can do and kinda force ppl like me to play normal :D
I don't know if this is a bug or feature (hope not feature), but when i am in other tabs my demand regeneration is very low or not at all. every time i come back from another tab i find my demand very low. Kept leveling it, but still the same. As soon as i switch to the game demand starts going up. I am using Chrome.
Like the others said castle achievement doesn't show. And maximum population resets after reaching a certain number (didn't show full number, just something with plus). i kept building castles and max population reset about 3 times or so.
Game prices are bugged for me to. And numbers seem to be bugging out after reaching 22 character numbers (not sure if all of them, i only tried it on food 2 times). Also using Chrome.
Like MoratGurgeh said numbers above 999.99T are bugged. This is for both the amount you have and the cost of the upgrades. Please fix it. It's annoying not knowing how much you have and how much stuff costs.
Must be my lucky day. Never had a pick before with over 1.9k% quality.
Now i got Mythical Ultimate Pick +28. P: 2,217.20b. Qual: 3569,2%. :D
Jumped from little over 600b power to over 2.2k
Same like everyone says: needs a save!
Factories and Railway upgrades are probably mixed up. You buy Factories later, but upgrade them for cheaper then railways.
Other then that nice Idle game.
Good game. really enjoyed it. I wish it would have been a little longer.
@Enfold Real life ain't 2D man. And even real weapons have scopes, sights, lasers. Yes to many people complaining, game is not really that hard, but still your cross-hair statement is useless.
Would be nice if you had something like levels, shop, achievements, upgrades, score, etc, anything that would give the feel of a progression system. Powerups help a little, but not enough.
Also some more info on screen could be added, like how much of the level have you done, boss health could be shown.
Game starts slow, but it gets to a nice pace after you find all the enemy types, unfortunately the game is to short to have time to enjoy it.
And after you beat the boss, your only option is to kill your self.
"Thomas Was Alone" was the first thing that came in mind when i seen it. Unable to finish game since nothing happens at the end. This is clearly unfinished and has only one level. Jumping while sliding on side of wall gets buggy in tight spaces. I'm not a fan of jumping platforms and this still needs lots of work, but i did enjoyed the simplicity of it.
Well this was more of a test to see hoe easy it was uploading game and content how to convert to .SWF and stuff like that if i get more games up im probably going to delete this.
1. I will nerf mana regen. 2. I will think about it.