Nice start, but way too one-dimensional; no motive to keep playing after the first few floors (I played 36, God knows why). Gave a decent score with hopes for further development in future games.
I have made several updates and hope the game is a lot better, more / harder enemies are unlocked the more floors you get through, making the game quite challenging on the later floors!
Super likable design, and relaxing playability. I do agree with littlevavs though, that there were more opportunities in this game to expand. I look forward to your next development though! :)
Map locations: (by Ishna, escapegames24.com)
1. On ground by dumpster after biting the drunk.
2. From the man at the diner after giving him the fireflies.
3. In the motorhome after reading my diary.
4. In the garden after the man went there with the fireflies.
5. In the diner after looking at all the magazines.
6. Trading with the man near the bus after the girl makes a copy for you.
7. Click on the painting of a woman on the school bus' wall, partially covered by the little girl's head as she reads in her bed.
Super stuck; I've obtained all the items (12) and currently have AI, hammer, spacesuit, torch and water. The only thing I seem to be able to do is keep putting water in the drink dispenser. I'd love to be able to finish the game though, not bad so far!
Am I the only one who thought the goblin adventurer was the second creature sample for the mixture? Spent a good 5 mins trying to combine him with everything
Great concept and design, but lost my attention due to the repetitiveness as the game progresses. Really should include a feature to autofill rooms between days
I have made several updates and hope the game is a lot better, more / harder enemies are unlocked the more floors you get through, making the game quite challenging on the later floors!