My fully upgraded dragon (Level 10, 3000 HP, 45? damage) was able to beat level #13 but not level #14, where enemies hit for 60 damage.YMMV but I doubt by very much if at all.
Quick Start Guide: let your avatar kill 10 enemies to earn your first 2 talent points. Click Talents, add to Combo System and Talent System. Click Rebirth ***YOU MUST REBIRTH BEFORE NEWLY UPGRADED TALENTS CAN BE USED***. Beat up more stuff, gain talent points at increasing frequency, ???, profit? DIX1MM, can we have a reset talent button? Nice game! (??? = rebirth)
It's impossible for me to get past the 160s of the Infinite Dungeon. My raiders are 4.59k with legendary equipment. I have all upgrades purchased and all achievements except 100t credits, floor 200, and the hardcore infinite dungeon achievements. I am on my 50th universe (so I can get the achievement). I heard the monsters get harder as your universe goes up, but I'm not going to check. I've been stuck since my raiders were 2k or so. Good lluck to all of you.
If anyone is wondering about a third cavalry unit (after scout and border cavalry), a heavy spear cavalry unit appears in the roster when you start Legendary mode. Base stats: 7 atk, 80 hp, 1 range, 3 speed, 24 cost, +8 vs ranged, charge: first attack does 2x damage, deflect: 2 less damage from ranged.
I figured out the troop gain formula. First off, your Capital gains 5 troops every turn. For the number of troops, each regular hex of your color is worth 1, and each port and city (Capital included) is worth 5. That number is then divided between all your cities. For example, if your starting position has your capital and the surrounding 6 hexes, your Capital gains 5 automatically, and the 6 + 5 troops you gain (6 regular hexes and one city) goes straight into the only city you control: your Capital. This should help everyone decide their starting position. I haven't figured out the battle loss yet, and I'm not sure it's worth the effort.
Wow, I take a break for a few minutes after my first time playing, and come back to an update addressing two of the issues that I thought could be improved (slow walking and having to click for every step). I cannot help but rate 5/5!
Beating undead mode should be an easy badge =.= Buy single metal ball, then triple metal ball, then large stone, ignore all other projectiles. Try to make every shot connect, without delay in between, to combo the undead. Combos are the only way you will afford the large stone.
Wanna reset your game? Go to your Flash Objects folder and delete the file called "nanowar2.sol" from folder "www.benoitfreslon.com". Folder "www.benoitfreslon.com" is in the SAME directory as "chat.kongregate.com". Example C:\Users\YOURNAME\AppData\Roaming\Macromedia\Flash Player\#SharedObjects\RANDOMNUMBERSLETTERS\www.benoitfreslon.com TIP: you don't have to replay the whole tutorial, just level 4
Wanna reset your game? Go to your Flash Objects folder and delete the file called "nanowar2.sol" from folder "www.benoitfreslon.com". Folder "www.benoitfreslon.com" is in the SAME directory as "chat.kongregate.com".
Example C:\Users\YOURNAME\AppData\Roaming\Macromedia\Flash Player\#SharedObjects\RANDOMNUMBERSLETTERS\www.benoitfreslon.com
Good game. Could really use save points (beginning/end of level/etc.) and a counter for stuff you're trying to collect: monster kills, coins, diary entries, map, t-shirt.
Enjoyable game, but traveling is quite buggy. The game autosaves, and when you fire an employee, their equipment automatically goes into your inventory. If you happen to have an extra party slot, you can hire and fire for a whopping +7 gold per transaction.
Great game, but not playing again until the cards stack. A bit too clunky the way it is now. Especially with having to go to separate areas to build deck and browse.