Have the bullets actually follow the reticule position. I can have it in the designated area, but the bullets still fire straight from the ship. Lower some sound effects a bit, and add a subtle track, just a few things that I think would make the experience a little better. Keep at it.
Hi Anthony, thanks for the feedback! :) Im working out a difficulty/score mechanic and perhaps a leader board for longest time survived and most missiles destroyed! :D
I would say raise the camera some and back it up. Also, small indicators of where ammo is when pretty close by, and slow down some enemies. Instead, have them 'destroy' when they get further away from the player (ones that arent hit) and respawn new ones. Just from my play through.. good game tho
Sorry but if I had indicators on the ammo it would completely nullify the only objective and challenge in this game, I agree to your other points though.
Hi Anthony, thanks for the feedback! :) Im working out a difficulty/score mechanic and perhaps a leader board for longest time survived and most missiles destroyed! :D