What does it mean by 'Projectile Velocity' for the the last two unlocked achievements? Sounds like max speed of weapons is increased, but I take it's something other than the firing rate...
Great game, only suggestion I could make is that for the cannon, if there's no response from the player, it should just randomly autofire. I like leaving it and coming back, but hate it when I find I've been stuck for however long.
A little info on using cheats: With 1 cheat active, you can still achieve an A rank in a mission. With 2, it seems the highest you can obtain is B. If you're only aiming for A ranks, like for obtaining the badges, you might as well use a cheat.
Great game, though I have a question: Despite the leveling being disabled on EXP and Greed rings, do levels still have an effect? I obtained a level 9 Greed ring from gambling, wanted to equip others with bonus rings but I'm thinking I should wait and get some more advanced ones.
As an offset to life, you should add speed multipliers, that just multiply the entire the speed of the game (the rate the seconds go down, the actions of the people, spawn of the resources, etc.); it'd make the overall pace of the game more manageable if we had increased control over the exact speed of the game itself. Otherwise, great game! Still fun to play after all this time.
Still a good game. I never played it with the Stranglethorn add-ons... they add a nice touch, but having really high level reqs for stuff when the levelling slows down significantly at level 15 made me less inclined to get the extra content.
Seeing other people to compare against is interesting, but could you make a version to turn this off? I find I get better response time on the presses with less of them on the screen, so I figure that would hold true if I was all alone.
"You know, I killed 32 cats, 17 dogs, 20 birds, a dozen houselamps, my mother ten times, my father fourteen times, some penguins, and flying chicken carcasses, all for you, darling."
Detailed instructions for latest version: ::STATS::Speed = Walking/Gathering speed, Life = How long they last, Sight = How far they can see, and Land = How long of an area you have for them. You get an extra Storage/Orchard/+/Crop/ for ~11 points of land (15 farms at 170, 16 farms at 176)::GAMEPLAY::To create a guy, you can either drag and drop where you want, or double-click/space to spawn just below the soul area. And that's it! Upgrade the above stats, and live many happy, long lives. ::PROTIPS:: Once you get to the higher brackets for how many guys you spawn, it's helpful to use both double click and space to spawn the guys much, much faster. Also, once you get to sight 100, it's pretty much as good as it's gonna get there, because you'll be spawning enough guys to cover the map, most likely. Rate up if you found useful!
Detailed instructions for latest version: ::STATS::Speed = Walking/Gathering speed, Life = How long they last, Sight = How far they can see, and Land = How long of an area you have for them. Once you hit about 100 sight, you really don't need any more because you should also have a lot more people out and they'll be covering the area anyways. ::GAMEPLAY::To create a guy, you can either drag and drop where you want, or double-click to spawn just below the soul area. And that's it! Upgrade the above stats, and live many happy, long lives. Rate up if you found helpful!
Almost like a game dissertation on the struggle for resources and results of over population. Try making 100 people with a 30 sized land, you get some mad competition. One buddy was near the end of his 65-point upgraded life and 55 upgraded speed and was only level 7, while others up to 15.
At all of you saying the mouse isn't right... suggest, then, what may be better for pinpoint control, and how you could make the charge attack work properly without the mouse.
Eh, the mouse control wasn't bad. It went well with the fact that you just needed to use the WASD or movement keys, and then a simple process of clicking on one thing. 4/5.
Wall, Looter, Trainer, Repairman, Museum, Chicken, Villa and Sisters can all be trained as high as you wish. Sadly, the SP trainer maxes out at 9, though it doesn't tell you that.