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Evilibrium

Play Evilibrium

May. 17, 2016

Rating: 8

Saving Throw and Block are appearing too much on any battle (most on higher levelled monsters) meanwhile our heroes level up very slowly. And couldn't use the stage's energy until the end of it. Devs, please reverse the update

Loot Heroes 2

Play Loot Heroes 2

Sep. 27, 2015

Rating: 1

After the loading some skills & stats points were not set (but I had set them on previous saving). I had redistributed all of them, but on the following levels up, sometimes the points became negative. The previous game had this bug too

Legend Knight

Play Legend Knight

Sep. 06, 2015

Rating: 3

Again and "idle" game. Press on screen and your hero will get EXP, gold, and some items. After zillions of mouse clicks the hero reaches the end: a new idle game with other hero shapes and company name

MythBorne

Play MythBorne

Jan. 19, 2015

Rating: 1

A half-autoplay game where you could select the attack but not the target, with 1 monster dungeons, etc. Someday they will read more Lord of Rings and will know what is an adventure, explore, etc

Strikeforce Kitty 2

Play Strikeforce Kitty 2

Jan. 04, 2015

Rating: 1

On fitness room, I suggest select the cat and then press 1 of the 3, strength, haste or health to send there enough fishes to get a new number, instead of the current awaiting

Dungeon Blitz

Play Dungeon Blitz

Jan. 04, 2015

Rating: 0

It's better to get EXP for your magic than this current cooldown system, days and days and days.... said one skull on a dungeon

Rogue Legend: Tame the Wild

Play Rogue Legend: Tame the Wild

Dec. 19, 2014

Rating: 7

Recall is useful to go back to the farm, but I suggest a teleporter to the last zone reached (why not at the city?) will save rogue's days to go again there for mithril and so

Rogue Legend: Tame the Wild

Play Rogue Legend: Tame the Wild

Dec. 18, 2014

Rating: 1

I suggest a second inventory that will appear or disappear pressing a key, showing your current shield, clothing, etc it will free a lot of space at the inventory

Rogue Legend: Tame the Wild

Play Rogue Legend: Tame the Wild

Dec. 06, 2014

Rating: 0

An Equipment inventory could be easy, pressing a key appears the second inventory over the common one, and shows the armor/shield, the sword, the clothing, etc. The same key to close it, this will free at least 2 slots

Epic War Legends

Play Epic War Legends

Dec. 06, 2014

Rating: 12

Advanced charm might give Rare units and a chance for Epic and not Common. Ultimate might give only Epic and a nice chance for Legendary. If you get 6 Adv charm and the summoning gives you 6 common minion, it's not a great thing, imagine then the Ultimate charm.

The Last Stand: Dead Zone

Play The Last Stand: Dead Zone

Dec. 01, 2014

Rating: -5

"Hey boss, could we build new large barricades? spikes and wires are not enough" "oh, don't worry, with only 10 we will defend 3 doors day and night, against lv99 hordes and so" "ah, yeah, well, I will make more then"

Sky Quest

Play Sky Quest

Nov. 06, 2014

Rating: 2

Could you make a Stars Chest, random, after level 50? Currently I don't receive any star, and I couldn't get the whole amount of Skills.

Knight's Fable

Play Knight's Fable

Oct. 26, 2014

Rating: 7

Kong might set a new tag "AUTOPLAY", let's skip all of them

Duty Of Heroes

Play Duty Of Heroes

Oct. 15, 2014

Rating: 1

Autoplay games might autopay themselves without us, only selecting hero items and nothing else

Mark Of Darkness

Play Mark Of Darkness

Aug. 12, 2014

Rating: 3

The arrows could be lost when we shoot near of stones, wood, etc, and also if you had selected "strong arrows" you may await if mana is 0. The sabre is very poor, and is the only choice with small fighting zones. The saving feature isn't useful if you get a glitch (as drawing glitch all time moving the hands at least 1 second) and teleport... if the dev enhaces the map to let teleport, we could skip some walking time...

Mad Truck Challenge

Play Mad Truck Challenge

Aug. 01, 2014

Rating: 2

It needs more cars (even get the bosses cars after winning them) more upgrades, and more physics

Blood and Jade

Play Blood and Jade

Jan. 26, 2014

Rating: 4

Kill Archers. Kill Footman. Kill kill kill, and no more? all the lands are full of bandits, enemies armies ... could you change that? meanwhile, now, the char is killing automatically...

Heroes of the Realm

Play Heroes of the Realm

Jan. 21, 2014

Rating: 1

Hero contract might last 4ever, and give random items and gold each month, instead of expiring heroes and waste soulstones

Sentry Knight

Play Sentry Knight

Jan. 15, 2014

Rating: 0

Turning off Pepper Flash: on address bar, type chrome://plugins/ and enter. There, deactivate pepflashplayer

Rise of Mythos

Play Rise of Mythos

Jan. 15, 2014

Rating: -4

If at turn 12 an afk hadn't set any card on the battle deck, could you kick him automatically? Undead King Bael is 9, i.e

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