Found a bug in the "sell cards" option. It shows 14 cards at a time, but pressing left/right arrows will make the shop skip 16 cards, instead of 14. Therefore, in some situations, you just can't sell certain cards.
The first 10 battles were fun, just like any RPG game. Then, once you destroy the first castle, the games gets TOO REPETITIVE. The random enemies were too easy, the only things that kept me going were the castle battles (both the battle mode with the army and the Lethal vs Castle King battles). But then I played the Gosha (tournament islands) and the game was fun again for a moment. After completing all the tournaments I realized that the maps were still incomplete, and now those random enemies were too weak to give me soul. Now I have to play against 100 random EASY enemies so that I can complete the game. Sorry, I'm not going to wait my Phoenix Spell animation 300 times... reduce the number of random enemy battles by 75%. Or make it so that you don't need to fight enemies that can't even give you soul in order to pass.
Enemy suggestions: 1) an animal with ranged attack that can destroy mushrooms (like a ranged bear). 2) a small animal that makes you lose 1 mushroom when killed (walks kinda like the spider and doesn't try to pick up your mushrooms)
Worms blocks are too strong, I defeated Survivor mode without any shop upgrade, with only worms blocks and an eye block. They should either have lower attack speed or deal less damage to bosses.
The game is based only on collecting archievements and nothing else. Therefore, there should be a way to know the archievements' missions BEFORE unlocking them. After 70th archievement you begin wandering around in the map without knowing you are supposed to do. Btw, 4/5 nice game
Congratulations! You just won the Hardest of Core Badge and 60 points! ;D
My party didn't have the cleric (he slows down the battles). Lvl 1~15 -> Explore the entire level. Lvl 16-30 -> avoid battles, collect chests and kill the floor bosses. Lvl 30~50 -> the objective is to get to lvl 50 asap so don't waste too much time collecting loots/choosing equips.
this game kinda felt like an Idle game to me. No player interaction, just choose a level and press assault. Repeat this until you have enough money to buy/upgrade your army to be able to defeat the next level. After reaching lvl 14 I just kept playing this insanely easy level over and over until I had everything lvl 5 (except for the titans). All "epic" levels are very easy with lvl 5 army and the time stopper/shield skill. The black goblin level must be the hardest, but you can kill him with the meteor. EW 3 was so much better :(
Awesome game 5/5 I don't mind the spelling mistakes (I can still understand what you are trying to say). Btw, the desert level does not exist yet. But I hope the developer keeps on updating the game (he updated the swamp lvl yesterday)...
it's not about having the same concept... the puzzles are IDENTICAL to COM/Cronotron/Boxmen (if you are gonna use the same concept, at least make different puzzles). There wasn't anything new and fun that would make me wanna keep playing this. 2/5
fun game. collision should be a bit more accurate though. Also, the box that appears after you press a button shouldn't be a black square (doesn't match the rest of the graphics) 4/5
The surrender bug only happens if you press "P" then surrender. It DOES NOT happen if you press the white flag then surrender. + this so that the developer can see this comment and fix it.
I just paused + surrendered in the middle of the battle and started a new one (different battle). The enemies were still there... was that supposed to happen?
this game is great! It is so addicting that I can't stop playing. Much better than your other money collecting games. Archievements would be nice though. 5/5