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Capture the Prisoners

Play Capture the Prisoners

Jul. 05, 2010

Rating: 2

A nice relaxing game. You should add more interaction, like doors that open when you click them, and some moving objects (like birds or cars) for some eyecandy. 4/5

Half-Minute Money Madness: Generation 2

Play Half-Minute Money Madness: Generation 2

Jul. 05, 2010

Rating: 1

Definatelly needs obstacles (basic walls/fences, for example). Anyway, it's much better than the first generation! Since you are looking for feedback, here are some ideas: enemies (they run towards you, so you have to dodge them), money looters (they steal money from the ground while they move). Make goals for each maze (like: map 1 -> score $57000 to unlock map 2), that would make the game much more interesting (some people just don't wanna fight for highscores, they just want a challenge/goal). And, for version finale, a map-editor!

Half-Minute Money Madness: Generation 1

Play Half-Minute Money Madness: Generation 1

Jul. 03, 2010

Rating: 22

I suggest more levels. The highest amount collected on each level should be in-game (like: Play level 1 - highscore $8462). Then the kongregate highscore would be lvl1+lvl2+lvl3. That way you can even add archeivements (like: Collect over 50 coins at lvl 3/Get $5000+ gold at lvl 2)

Bloobman preview1

Play Bloobman preview1

Jul. 01, 2010

Rating: 3

great game. The battles were a little boring though. Also it was kinda repetitive. My suggestion is to make LOTS of different enemies. Then you can only have "1 jump ability", "2 attack abilities", "2 special abilities (increased regen from power supplies, increased damage, etc)... or maybe just add an ability limit. Anyway, maybe you could even add an exp/level system. Btw, if you are having trouble with hitTest (like falling through platforms), instead of making you character move "_y += 15" make a loop that moves your character "_y += 1" and check for collisions every single movement. (hope you understand what i'm trying to say)

Axe - Demo

Play Axe - Demo

Jun. 28, 2010

Rating: 0

I'm actually impressed with the gameplay style. The weird graphics and the non-sense of the game somehow made it even better. 5/5

Juicy Adventures 2 Redone

Play Juicy Adventures 2 Redone

May. 24, 2010

Rating: 4

I really liked the graphics \o\ i liked the simplicity of the game 4/5

Nintendo Boss Rush Rampage test

Play Nintendo Boss Rush Rampage test

May. 22, 2010

Rating: 2

i'm giving you 5/5 just because the game isn't that bad as peaple are saying. My suggestions: if you wanna copy sprites, that's fine, just don't copy the entire gameplay experience: give the character different weapons, like axe/bow/etc.

Ether Of Magic Cards

Play Ether Of Magic Cards

May. 19, 2010

Rating: -1

awesome 5/5

Bad Pixel

Play Bad Pixel

May. 18, 2010

Rating: 0

nice 4/5

Earthquake

Play Earthquake

May. 18, 2010

Rating: 1

the game deserver a much higher rating than this! 5/5

Coinathlon 2

Play Coinathlon 2

May. 17, 2010

Rating: 5

You seem to be really improving this speed collector game, it's getting nicer and nicer! Here is my feedback: make some kind of effect around your character BEFORE you start moving, so that you can easily identify his position. It is really hard to spot the character sometimes (of course, before you start moving) because he has the same color as everything else in the game (except for the coins).

Robotic Kamikaze

Play Robotic Kamikaze

May. 15, 2010

Rating: 0

cool game :P 5/5

Patterns and Mosaics

Play Patterns and Mosaics

May. 14, 2010

Rating: 3

awesome game 5/5 cuz i've been playing this for a long time now

Bounce Ball

Play Bounce Ball

May. 12, 2010

Rating: -2

4/5 i had a good time playing it

Terrafyme

Play Terrafyme

May. 06, 2010

Rating: 2

remove collision while draging the boxes please. Other than that 4/5

Blocky Slidey

Play Blocky Slidey

Apr. 28, 2010

Rating: 3

fun game, although I had a hard time figuring out the instructions. At first I thought the background was a maze, with lots of walls that would stop you from moving foward. The click on edge to move is very unusual, so it took me a while to understand what you ment. You should make an "instructions" button in-game, with those instructions in the game description. 4/5 and favorited

CoinAthlon

Play CoinAthlon

Apr. 28, 2010

Rating: -1

i liked this one better than the speed platform but collision detection is kinda weird in this one. 4/5

Desperate Defender

Play Desperate Defender

Apr. 25, 2010

Rating: -1

game gets pretty easy after lvl 6~. You just have to hold spacebar and one arrow key, and missiles/rockets will do the rest. Awesome concept though 4/5

Penguins Attack TD 2

Play Penguins Attack TD 2

Apr. 25, 2010

Rating: -2

but i like it so 4/5

Penguins Attack TD 2

Play Penguins Attack TD 2

Apr. 25, 2010

Rating: 0

two major issues: 1) improve the AI against air units. IMO they should always be the priority targets.. 2) I'm sending you a PM about a huge bug that i found..

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