Played the game for a few hours, then made the mistake of cheering as I neared the end of floor 98. Thanks to my hubris, I accidentally clicked a link and lost all my progress. I raged.
This game is awesome 5/5
The game is too random and causes more problems when trying to decide what to do each day. I went bankrupt just because the game decided to send 3 people into my store the next day, each wanting either a job, or something I didn't have. Also, the incessant requiring of payment into the game is slightly insulting. This is a flash game site, not Facebook.
Needs a lot of improvement.
While a good game, there are far too many instances in which enemies don't die when they should. The enemy characters will only die should something hit them with an unforgiving high degree of force. This causes many wins to turn into losses for no real good reason. Especially when an enemy is somehow holding up 4 tons of wood and metal.
Easiest way to beat it is to invest in the handgun upgrades, then hold onto it until you can afford the shotgun. Get that and its upgrades. Lastly, invest in the assault rifle, and be sure to heal the balloon right after the last enemy drops in each wave. You should be able to complete it in no time at all. My best is 34 hours, and I plan on doing another speed-run when the tables are up again. Oh, and this game's not bad, but a mite easy. Nice presentation though. 4/5
I got stumped a few times through, but got my badge in one playthrough. Just put both fuses you found in the fusebox before beating the game. It's not rocket science. Nothing is broken, it's just logically weak.
Turning is heavily unbalanced, and the distance required to win is too extensive. After about a minute or two of still trying to balance my way across, and I'm not even 75% there.
Could use with a shorter distance, and tighter controls.
Music is fun to listen to, and definitely makes this a good game to play.
This could've been an interesting title, were the physics pretty broken, the layout of some levels being sloppy, and the constant framerate drops not been present.
A lot of collision detection issues mar what would otherwise be a fun game. Arrows don't connect to corners properly, causing less ability to capture points.
Challenge mode's energy meter runs out too fast to actually get anywhere in the game. It feels like the meter isn't filling up with any of the hit targets.
Making the circles delayed provides no real challenge. It's just, as Nimdok points out, luck based. Seriously consider changing this aspect of the game.
all of which serves no real purpose, nor provides adequate entertainment. Each line of dialogue or mission description made me cringe; not out of pain, but out of sheer disgust for your lack of writing ability; and your sexist ideals.
If you wanted to make a game with a proper female protagonist: ease off the misandry. It only makes women look bad.
This is the worst game I've ever played. While the controls were nice, the story and writing were the worst I've ever seen. Nothing but horrendous "feminist" propaganda masquerading behind a pseudo-heroine facade. This kind of propaganda is only fueling the ignorant fires of sexism and gender wars. What was the purpose? Were you trying to shock or disgust us? Well good job; you've disgusted me. You know nothing about psychology; setting the mood; or adequate writing. This is just abysmally misandrist and transparent.
Even with using the strategy guide, the weapons are still too slow, too inaccurate, and the gameplay is sloppy. It's next to impossible on Normal or Hard; which makes no sense. This game, is pure garbage.
Awful controls, poor response times, and weak GUI. This game could use a lot of work. Especially since the entire first part of the game (first level I'm assuming) just floods with enemies. Is this supposed to be a "hardcore" game? This just sucked all the strategy and fun out of the game.
At least make the main weapon more useable.