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Axikal's Comments

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Perspective

Play Perspective

Sep. 10, 2012

Rating: 167

While enjoyable for the most part, the controls felt too loose and over-responsive, leading to cheap "deaths".

Happy Wheels

Play Happy Wheels

Jul. 25, 2012

Rating: 3

I keep trying to get your full version and get internal server errors just for clicking on a new page. Confused.

The Enchanted Cave

Play The Enchanted Cave

Aug. 18, 2011

Rating: 8

Played the game for a few hours, then made the mistake of cheering as I neared the end of floor 98. Thanks to my hubris, I accidentally clicked a link and lost all my progress. I raged. This game is awesome 5/5

Swords & Potions

Play Swords & Potions

Aug. 15, 2011

Rating: 7

The game is too random and causes more problems when trying to decide what to do each day. I went bankrupt just because the game decided to send 3 people into my store the next day, each wanting either a job, or something I didn't have. Also, the incessant requiring of payment into the game is slightly insulting. This is a flash game site, not Facebook. Needs a lot of improvement.

Crush The Castle 2

Play Crush The Castle 2

Sep. 23, 2010

Rating: 14

While a good game, there are far too many instances in which enemies don't die when they should. The enemy characters will only die should something hit them with an unforgiving high degree of force. This causes many wins to turn into losses for no real good reason. Especially when an enemy is somehow holding up 4 tons of wood and metal.

Balloon in a Wasteland

Play Balloon in a Wasteland

Feb. 14, 2010

Rating: 0

26 hours (http://img.photobucket.com/albums/v208/Axikal/balloonfasttime2.jpg) (http://img.photobucket.com/albums/v208/Axikal/balloonfasttime1.jpg)

Balloon in a Wasteland

Play Balloon in a Wasteland

Feb. 13, 2010

Rating: 0

Easiest way to beat it is to invest in the handgun upgrades, then hold onto it until you can afford the shotgun. Get that and its upgrades. Lastly, invest in the assault rifle, and be sure to heal the balloon right after the last enemy drops in each wave. You should be able to complete it in no time at all. My best is 34 hours, and I plan on doing another speed-run when the tables are up again. Oh, and this game's not bad, but a mite easy. Nice presentation though. 4/5

Balloon in a Wasteland

Play Balloon in a Wasteland

Feb. 13, 2010

Rating: 0

34 hours to complete. Not bad.

I Remain

Play I Remain

Jan. 29, 2010

Rating: 0

I got stumped a few times through, but got my badge in one playthrough. Just put both fuses you found in the fusebox before beating the game. It's not rocket science. Nothing is broken, it's just logically weak.

The Last Frontier

Play The Last Frontier

Nov. 21, 2009

Rating: 0

Couldn't play past the first wave due to a major bug. 1/5 until fixed.

Elite Base Jump

Play Elite Base Jump

Nov. 20, 2009

Rating: 1

Based too much on random generated times and luck. Luck is not a basis for a game.

Pirate Launch

Play Pirate Launch

Nov. 20, 2009

Rating: 0

Turning is heavily unbalanced, and the distance required to win is too extensive. After about a minute or two of still trying to balance my way across, and I'm not even 75% there. Could use with a shorter distance, and tighter controls. Music is fun to listen to, and definitely makes this a good game to play.

Amberial: Nebulosa Realms

Play Amberial: Nebulosa Realms

Nov. 20, 2009

Rating: 0

This could've been an interesting title, were the physics pretty broken, the layout of some levels being sloppy, and the constant framerate drops not been present.

colorfill

Play colorfill

Oct. 12, 2009

Rating: 0

A lot of collision detection issues mar what would otherwise be a fun game. Arrows don't connect to corners properly, causing less ability to capture points.

LightSprites

Play LightSprites

Jul. 06, 2009

Rating: 0

Challenge mode's energy meter runs out too fast to actually get anywhere in the game. It feels like the meter isn't filling up with any of the hit targets.

Polygonal Fury

Play Polygonal Fury

Jun. 10, 2009

Rating: 0

Making the circles delayed provides no real challenge. It's just, as Nimdok points out, luck based. Seriously consider changing this aspect of the game.

Anaksha: Female Assassin

Play Anaksha: Female Assassin

Apr. 08, 2009

Rating: -1

all of which serves no real purpose, nor provides adequate entertainment. Each line of dialogue or mission description made me cringe; not out of pain, but out of sheer disgust for your lack of writing ability; and your sexist ideals. If you wanted to make a game with a proper female protagonist: ease off the misandry. It only makes women look bad.

Anaksha: Female Assassin

Play Anaksha: Female Assassin

Apr. 08, 2009

Rating: -1

This is the worst game I've ever played. While the controls were nice, the story and writing were the worst I've ever seen. Nothing but horrendous "feminist" propaganda masquerading behind a pseudo-heroine facade. This kind of propaganda is only fueling the ignorant fires of sexism and gender wars. What was the purpose? Were you trying to shock or disgust us? Well good job; you've disgusted me. You know nothing about psychology; setting the mood; or adequate writing. This is just abysmally misandrist and transparent.

Orbital Decay

Play Orbital Decay

Apr. 08, 2009

Rating: 0

Even with using the strategy guide, the weapons are still too slow, too inaccurate, and the gameplay is sloppy. It's next to impossible on Normal or Hard; which makes no sense. This game, is pure garbage.

Orbital Decay

Play Orbital Decay

Apr. 08, 2009

Rating: 0

Awful controls, poor response times, and weak GUI. This game could use a lot of work. Especially since the entire first part of the game (first level I'm assuming) just floods with enemies. Is this supposed to be a "hardcore" game? This just sucked all the strategy and fun out of the game. At least make the main weapon more useable.

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