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Game comments and reviews
Nov. 05, 2010
Need to update the exchange rate for mana, all you do is purchase time and can not afford to buy any upgrades.
Nov. 03, 2010
The only think I don't like about these space invader rip offs is that the enemy still drops down even when you kill off an entire column of enemies from the edges. The way the one basic strategy in beating the original game.
Oct. 31, 2010
Once to pick up a fruit, it takes too long for it to wind back up...
Oct. 30, 2010
Lol, I got the train to run over the car....
Oct. 29, 2010
Beat a level, but still stuck in battle rather than going to the upgrade screen...
Hmmm, when the enemies on the third map gets an attack in, you cant do anything at all but die as they continue to hit you so you cant do anything.
Not much to do since nothing seems to work, you can call stuff down and walk around, but no game play and no aliens to kill.
Oct. 28, 2010
Post nuclear war RPGs are common these days, but doing one that looks and plays well is a great feat. Thanks for the game, can't wait for the finished version. My only complaint is that it's hard to target melee enemies, having to search over the enemy to get the sword icon needs to be fixed.
Oct. 26, 2010
bug in the weapon upgrade screen, stays when you reenter battle and covers the top right corner.
Oct. 23, 2010
This is a game you want to like because of the sound and graphics; unfortunately the game play fails on a number of reasons. The game is way to slow as the enemies slowly spiral inwards. Then your towers don't regenerate fast enough because they take damage as the enemies either shoot them or explodes and damage all your towers in the blast radius. It is disheartening to have a high leveled tower get blown to bits for destroying the enemy. This can't be help since your town range is limited and almost always inside the enemy blast radius. The second tower you have is pointless, the bomber can not hit fast enemy units, it shoot and the fast enemies have flown outside it's area effect. Not enough upgrades or tower choices. It's a basic TD game disguised with great graphics, I would rather have a great TD game with basic graphics.
Oct. 20, 2010
This is a bare bones basic RPG, with a rather poor choice of a combat button of waiting for the enemy to attack you. With many types of basic RPGs out there, adding some additional functions would have made the game more interesting. As is stands, not as fun as others, but let's see what you can do with an update.
Oct. 18, 2010
Played this last year, don't remember what site though...
Oct. 15, 2010
Well designed game, need more upgrades such as speed, hp, armor, etc.
Oct. 13, 2010
Anyone get past level 13? Anyways, needs upgrade points outside the game to boost towers so these higher levels can be completed. Better than most starter TDs out there, but still needs improvement.
Oct. 08, 2010
Hmmm, the load bar reaches the end and says done, but does not play.
Oct. 05, 2010
Nice game. my only want would be some kind of radar to tell the direction in incoming enemies.
Excellent change up for a TD; air, ground and water paths makes for interesting game play. Looking forward for the next version.
Oct. 04, 2010
It's a nice start, but with so many TDs out there, why settle with something so basic? I hope you provide something more interesting next time.
Sep. 24, 2010
Nice ideas, fun to play, can't wait for an update.
Lol! Thanks for a fun TD with style.
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