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Beogard's Comments

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Heroes of Gaia

Play Heroes of Gaia

May. 20, 2010

Rating: -7

I remember when Siren was narc and dio, and you could actually log in and play. Seriously, what's the point of announcing new updates and a new expansion before you've got the servers up and running again?

Caesary

Play Caesary

May. 03, 2010

Rating: -2

Congrats on wiping a game that you are asking people to spend up to $1,000 in one shot on. I don't see how the threat of using the better part of a gold package only to have it wiped in the next round will motivate people to buy, but I'm sure you've got it in your business plan somewhere. As for me, a wipe on a game I have been playing for probably a week give or take is enough to make me not want to rebuild. Good luck with your game.

Bible Trivia Beta

Play Bible Trivia Beta

Apr. 01, 2010

Rating: 0

On a technical note, you'd think you would at least tell the player if they got the answer right or not. There isn't even any indication that your score has increased; you'd have to be watching it to know. Which is fine if you're involved, but this game is incredibly boring, so don't expect your children to be paying attention.

Bible Trivia Beta

Play Bible Trivia Beta

Apr. 01, 2010

Rating: -1

Can't let them grow up and form opinions of their own, now, can we?

99 Bricks: the Legend of Garry

Play 99 Bricks: the Legend of Garry

Oct. 27, 2009

Rating: -1

99 bricks was far superior. Good on you to try to expand on the original game, but it plays too slow for me.

Road Scholars Idle

Play Road Scholars Idle

Apr. 22, 2009

Rating: 0

yay for removal of formatting!

Road Scholars Idle

Play Road Scholars Idle

Apr. 22, 2009

Rating: 0

what I like: previews of each user level on reload autoload of total time steady tick of time regardless of quality level what I don't like: countdown timer inaccuracies fuzzy pics (you saved the tiny ones, and made them bigger? I could have given you a clearer pic if you had asked, I imagine everyone else you used could have, too) all in all, nicely done looks like it's not going to last long, though, unless you're planning on expanding it My saying it doesn't deserve badges earlier is not an attack on the game, I only meant that there is no gameplay component to reward with a badge.

Road Scholars Idle

Play Road Scholars Idle

Apr. 21, 2009

Rating: 1

the hell, McK? badges? "Congratulations! You've done the impossible and let your computer run for 18 days! GO YOU!!" Yeah, not really badge worthy.

Penguinz

Play Penguinz

Apr. 02, 2009

Rating: 0

Massive memory leak leading me to have to end Firefox through the Task Manager. Firefox was reporting over 660 M usage before termination. This alone ruins your game.

Evolution

Play Evolution

Mar. 11, 2009

Rating: 0

You take long enough to "write" music, and you decide that elevator music ripoffs is a good idea? Annoying loop without a mute button, that alone made this game not worth playing. I'll play a game with no music, because I can run iTunes at the same time. Making me mute my entire laptop makes your game unplayable.

Beogard's Simple Matching Game

Play Beogard's Simple Matching Game

Mar. 11, 2009

Rating: 0

Namino's got ya beat, but both of you have only played once. :P

You cannot survive

Play You cannot survive

Mar. 10, 2009

Rating: 0

Would be nice if enemies changed appearance as they levelled up. You don't need a new MC to do this, you can adjust the colour of the MC you're currently using when you spawn it. Annoying to have to use the mouse to close the weapon shop, and then switch back to arrows to move. Consider having a key that closes the weapon shop (possibly the shoot key). Also, a replay button on the game over dialog would be nice. Nice touch with the inertia. I liked how the player moved, but at times it would have been nice if the player was brighter.

Vector Shooter MiniGame

Play Vector Shooter MiniGame

Mar. 10, 2009

Rating: 0

Nice Shootorial clone. Gameplay feels disconnected with the fire rate; consider removing auto-fire, or making the ship shoot faster. Also, the font colour you've used for bonuses is hard to read. Good work for a learning game, but there's not much here to differentiate it from Shoot! Keep learning, I'm watching for your future games.

Circular Chaos

Play Circular Chaos

Mar. 06, 2009

Rating: 0

Immunity = stun. I realize it means you may get hit again immediately, but that's the path I chose to go with. Thanks for the input, though; if I update it, I will probably make that change. I also have code for rewards that give you extra lives, depending on your combo length, that I took out for this release. I wanted to keep it simple and short.

Brick Break

Play Brick Break

Mar. 04, 2009

Rating: 0

Holy crap that one ball moves fast in level 3. Your high scores aren't submitting, do you need help with the code?

Cell Warfare

Play Cell Warfare

Feb. 22, 2009

Rating: 0

Good game, but far too much like Amorphous+

Boomshine

Play Boomshine

Feb. 17, 2009

Rating: 0

Very simple, yet very addictive. You probably used 200 lines or less of code, yet it's far better than many of the larger games on here. Great job.

quatris

Play quatris

Jan. 28, 2009

Rating: 0

Awful music, blocks don't drop smoothly, orphan blocks float in place instead of falling to core. Quit playing almost immediately b/c of all of the above. You might want to fix that.

Shodge

Play Shodge

Jan. 28, 2009

Rating: 0

Ignore all the "we want powerups!" comments, this game is great because of how simple it is. Sparce use of colour would be a nice touch, something like how they use colour in Sin City, but it's not necessary, the B&W looks good. What you NEED to add is volume control/mute options, and possibly different tracks (different genres). Great job!

Pendulums 2 Treasure of the Inca

Play Pendulums 2 Treasure of the Inca

Jan. 28, 2009

Rating: 1

Great concept, but boring implementation. Character moves too slowly from side to side, in relation to how quickly he can jump. Small jump is 3/8th the height of a large jump; why didn't you just make it 1/2? The 3/8 split makes the large jump seem like overkill. Overall, the game's well done, but it's not for me.

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