Excellent. Would prefer option to swap mouse buttons, as it was unintuitive and took me three worlds to stop clicking backwards. Got a bit laggy on the last two worlds. Concept & Implementation are extremely fun.
You can now press E to send units so you don't have to think about the different mouse buttons. Also, there's a new "Low Graphics" mode for anyone who starts lagging :D
I'm sorry. Maybe it's supposed to add flavor, but the choice of "missing half the strokes" font for the messages to the player? It takes so bloody long to puzzle out what it says that it's more annoying than positive. Maybe include an option to view messages in something more immediately legible. You know, for us old folk.
The Priority function is either very broken, or very difficult to understand. I can't seem to force anyone into my wood production and it's killing me.
ERROR/BUG - Catacombs of defense, 4-8 the definition/help link in the description is for attack-resistance 1 but it describes (simply) attack. the resistance word is not underlined/hothelped
Loving it. In fact, I'm addicted. And i haven't even tried Hard or the other Heroes yet... ONE irritation! The end turn button is in a bad place. I find myself hitting it to confirm my card choices when I think too hard... could it be raised a bit above the deck or something? Otherwise, great effort and well put together... medium, warrior, 3-20, signing off.
Well... I found this after much time playing the earlier version on yorg.io and sadly I have to say this one is lacking the easy information feedback and user friendliness of that original. I can't see at a glance what the level, replenishment, or health status of each post is. Maybe there's a way to fix this but it isn't intuitive.
When new at the game, and not knowing the cards, the CURSOR icon (apple or whatever) blocks too much text and when I move it away, the card shrinks again, making it really hard to get to know the cards.
entering and exiting chatting screens (the vendors and/or even just random chatter) takes SOOOOOOOOOOOOOOO long I am constantly thinking the game froze.
The green text for storyline is bad font and bad color making it hard to read. I gave up on story simply because reading it was painful. Game is good otherwise.
You can now press E to send units so you don't have to think about the different mouse buttons. Also, there's a new "Low Graphics" mode for anyone who starts lagging :D