Biliruben's Comments

Game comments and reviews

Absorbed 2

Apr. 01, 2016

2

There is something too enjoyable about shooting a zombie into a wall. 5/5

Tap Tap Infinity

Dec. 20, 2014

2

I know of no large number using the symbol "L"

Idle Mine EX 2

Dec. 03, 2014

3

Idle Mine EX 2 Miner Calculator: http://tinyurl.com/IdleMineEX2 This spreadsheet is write-protected from edit. You must make a copy for yourself before you can edit it. You must have a google/gmail account in order to do that.

Idle Mine EX 2

Dec. 02, 2014

2

@Bazmannn, you might try another tactic. In the first round and Prestige 1, I generally had my axe as much as +10 minerals past my miners. With that, manual clicking provided some great cash boosts when needed.

2

Strange map only refreshes the two closes wilderness areas. Dunno if that's a bug or by design, but it sucks.

Idle Blacksmith

Sep. 22, 2014

-9

Having to select what type of ore to smelt or what type of bars to forge seems excessive to me. I'd rather it simply smelt the next "smeltable" type ore and forge the next "forgeable" type of bar. Also, I'd like to be able to sell any type of ore or bar, not just the lowest. Having a handful of high level ore sitting in my inventory with no easy way to dispose of it is annoying.

Soccer Physics

Aug. 25, 2014

6

Could the initial instructions of hitting the buttons be an optional action? Having to start the first ball "out of position" is annoying.

Anti-Idle: The Game

Aug. 07, 2014

-33

-1 for in-game trashing of other games

Creeper World 3: Abraxis

May. 24, 2014

1

Thank you, Knuckle Cracker! Please take my monies now.

Madmen Racing

May. 22, 2014

0

* some buttons are NOT immediately "clickable"

Madmen Racing

May. 22, 2014

0

Static resolution, bogs down when there are more than 4 racers on the screen, some buttons are immediately "clickable" making me click three or four times before it's registered. Fortunately, the game-play is fun but I always did like Cyclomaniacs anyways.

Lab of the Dead

May. 19, 2014

-1

Needs a Mute. And Mute means Mute. I don't even want to hear the guy talk.

pulse

Feb. 18, 2014

5

Mute button!

no-one has to die.

Apr. 24, 2013

-5

Mute. Button.

Monster Master

Feb. 09, 2013

12

The deck that won't lose: Hydra, Dragon, Ogre, Robot, Alien, Golem, Archer Summon, Psychic, Steal, Black Hole, Doom, Forget, Reborn, Gift (Max in each) Dominate card control, minimize psychic vulnerability, great balance of attack + defense. Otherwise Doom + Black Hole pushes the opp down when they start to get an edge.

Surgeon Simulator 2013

Jan. 31, 2013

2

Mute?

The Suspense II

Jun. 20, 2012

-3

...eh

Psychout

Jun. 20, 2012

0

eh, love platformers but am so tired of levels requiring pixel perfect jumps (gravity platforms level) and absurd timing (Bad Guy w/ Switch level). I really do appreciate the other levels and their respective puzzles, but have no motivation to continue with this one.

1

For all game developers, this is important (to me): if gameplay can be played entirely with the keyboard, so too should your menu navigations.

Notebook Wars 3

Jun. 13, 2012

1

Solid 3 stars. It's a fine shooter / upgrade, but not my favorite. The sound is bland and, with auto-fire, can get nerve wracking. Also, I wouldn't mind seeing 'normal' mode dropped and 'frentic' mode be normal mode... normal is waaaay tooooo slooooow.