My four year old and I played this together and it was a great exercise for both of us in terms of spacial recognition and control in multiple environments that aren't necessarily or immediately apparent. Great work. 5 stars :D
The graphics are amazing. The gameplay is amazing. I didn't think there could be this large an evolution in the series between two games, but you guys NAILED IT. Fantastic work, gentlemen. Just fantastic.
You know what's awesome? How if you kill a certain group of people before a mission tells you to (hippies, goths, etc.), you can never complete that mission. Ever. Fail.
The last level doesn't require any cleverness. Just attach the pieces of wood to the existing angle near the box and you can make it fall and bump him off his perch :P
Applez...in the lower left hand corner of the level select screen is an arrow. Hover over it and it will direct you to the original levels modified with the new enemies and the new towers.
A bunch of my skills disappeared (including the regular old arrow) after I moved them around on the skill bar. Really sucks since I was on level 22 and now I'm going to have to restart if I want to get the hard badge :(
It would be really cool to have a scale of what is heavier than what and by how much. It would help me approach the building of certain bridges with much more foresight. 5/5. Love these games.
That's great to hear. I'm happy to have helped. Thank you for sharing this.