Wow, so in one day I had 3 level two or so people come in to ask for jobs, when I already have all level 20s; 3 people wander around for no reason; two people try to sell me resources I already had full (and at a higher price anyway); and one person ask for a item I don't have for a quest. No customers the full day. Glad I dumped all those super effective skill points into getting more customers, really seems to work well.
Could be a really great game, but first of all the day limit is annoying as hell. It wouldn't be as bad if we could stock up more days, but really it's stupid only being able to play this a few minutes a day. this is made much, MUCH worse when you have 20 customers walk in, but out of those, 5 of them just walk around (what the hell?) 2 of them try to sell you useless piles of wood, 5 of them demand to have high level items from a worker you don't even have, 2 of them are level 2 workers wanting work (when you already have level 20 workers) and 3 of them ask for your goods at half of market value and you fail when you try to haggle, leaving you 3 people you can actually sell too. Really really stupid. It's to the point that for about the past 50 in game days or so I haven't been able to do much of ANYTHING because every day I'm lucky just to break even because nobody actually buys anything.
EXCELLENT game. Really enjoyed everything about it, the sprite graphics, the music, the controls were simple, and crisp. Loved running around and finding different things. My only problem was that after playing awhile, the game and everything else got REALLY bogged down. Other than that, perfect, 5/5.
Pretty good little game. Just focus on getting all your salvage yards as soon as you can, and spam out waves of five or ten shovel guys at a time to keep your base from being destroyed. You'll get hit early on in the last two levels, but don't worry about it. Time your yee-haws well, then just build nothing but survivalists and farms to support them, and easy win.
That was, probably the easiest batch of badges I have ever gotten. Got them all, including the hard badge, on the first go. So yeah, don't really see where the difficulty in this game lies, but okay. It's pretty original, so I give you credit for that, but I have no urge to play anymore than twice now at all. 2/5 I guess.
Wow, look at that, another completely unoriginal and overdone "launch random object as high as you can as fast as you can". I just don't understand people's love for these things. Eventually kongregate is going to be nothing but launcher games because people keep giving each one of them fives over and over and over.....
Spelled rubbish wrong at the end there, haha. But in all seriousness, this was a fantastic game! Ive not played the others, but I feel I have to now after playing this. I was a little disappointed in how short the game was, I mean at the end of a level I would gain an entirely new and way more powerful sword or stance. But it really was beautifully done, and the music and sound was absolutely fantastic. And I am not easily won over in those departments. I probably won't be back to play again, again given how short and relatively easy it was (and hardly any enemies to fight) but that first time was exceptional, 5/5, it's good to see someone trying and putting work into something like this instead of simply adding to the rubbish pile that is all those "shoot this random object as high as you can" crap.
The hit detection is really bad for trying to hit the fat men. Feels like you have to hit them in just the right spot or the game thinks you're trying to shoot behind them or something, and it got so frustrating that I don't even feel like playing anymore.
Pretty fun little game. A little disappointed in how short it is. Pretty easy too. Still, for what it is it's very nice, and it has a lot of potential to add stuff to make one helluva game. 3.5/5
EXCELLENT game, think of it as a MMO PVP without any grinding at all. Awesome awesome awesome, love how everyone has all the skills available right away, and to win you have to pick the right skills and do well. 5/5, hope more people start noticing this fun game.
Eh, the weapons were creative, but I was expecting to have to figure out the combinations to make the weapons myself, so I was pretty disappointed when it did it automatically. It was also really, REALLY short, like five minutes to beat it. 2/5 for the weapons, but pretty meh game all around.
Very well-written, and a neat concept. I love how all the endings can be strung together and related, and I very much enjoyed going through and getting them all. Not much else to say, other than good work! 4/5
Eh, a bit of a spin on clones like Crush the Castle, so I appreciate that you at least made a tiny bit of an effort to make it different. Still, it's basically the same thing, and I didn't have much fun with it, and I thought it was extremely easy and I blew through it all getting all but like one gold pretty quickly. Nice music though. 2/5