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Bluri's Comments

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Rot kabouter

Play Rot kabouter

Jun. 09, 2009

Rating: 0

You have to get the sword of souls to get by the Crystal guardians, I looked it up in a walk through. How did you get by the third boss though? And you don't verse the missile bot until you get cyber armor.

Rot kabouter

Play Rot kabouter

Jun. 06, 2009

Rating: 0

The three-headed dragon is really hard to beat, despite getting the Storm Sword of Speed and the Flameforged Armour of Greater Defense. I think I might need to go to the Core and gather some Scrolls of Greater Attack now... and I really hat those guardians by the Core. I might also go and train my Pummel skill, it still can be upgraded five levels. Mace men FTW.

Space Pips

Play Space Pips

Jan. 28, 2009

Rating: 0

Good game. Needs a little help with the difficulty curve though. The speed upgrades should give a discount to the weapons upgrades or otherwise the speed upgrades should not be negated. There needs to be a radius around the ship in which the enemies don't spawn. Also, the smart bombs should not only kill enemies, but stop spawning for a short time. In geometry wars, I believe when you got hit it had the same effect as a smart bomb. I think this game needs that. Star and shield enemies got really annoying. For stars-to hit them you had to get close, but it would attack you when it died, and the only way to dodge that attack was to be far away. Shield enemies would not die even after a couple hits, and having them spawn so fast made it almost impossible to get the pips behind them. Overall-4/5.

The Codex of Alchemical Engineering

Play The Codex of Alchemical Engineering

Jan. 03, 2009

Rating: 0

I love these types of games... maybe because I'm a programmer (not a flash programmer, though)

Platform Racing 2

Play Platform Racing 2

Dec. 31, 2008

Rating: 0

HAPPY NEW YEAR!!!

Platform Racing 2

Play Platform Racing 2

Dec. 30, 2008

Rating: 0

ftw means for the win... or other things...

Buggle Stars

Play Buggle Stars

Dec. 17, 2008

Rating: 0

ehhh... ok.... good graphics and effects... to me the timer element ruined the game(some things take alot longer then others to reach, and they should be given more time to do so...)

Whaa

Play Whaa

Dec. 13, 2008

Rating: 0

to interperet- for some reason the game automatically will start at level 10 sometimes... other then that it's a good game. 4/5

Sonar

Play Sonar

Dec. 13, 2008

Rating: -2

Good game. Needs to be a little bit longer and it would be nice to have a trophy API or something like that... Nice idea, though!

Whaa

Play Whaa

Nov. 28, 2008

Rating: 0

whaa whaa whaa whaa whaa whaa whaa whaa-whaa-whaa, whaa whaa-whaa-whaa-whaa-whaa whaa whaa whaa whaa whaa. whaa-whaa whaa whaa, whaa/whaa

Cosmico

Play Cosmico

Nov. 25, 2008

Rating: 0

Interesting game. I do believe that the multiplier should increase for each planet instead of each constellation. You currently can get much more points if you create 1 planet constellations until a x2 or a x3 multiplier than create large constellations from the start.

The irRegularGame of Life

Play The irRegularGame of Life

Nov. 03, 2008

Rating: 0

Somebody set up us the bomb! eNrtlDsKACAMQ6/0cv/L6eIkyCsWXGyhU2jSLwjLdByQxnzdpB9mYdniYY4rYvLFqYpbobgqS/riSHNNiiMttqWgT9Qr1+CfzGvYoxcNA213LIw=

Electricman2HS

Play Electricman2HS

Nov. 01, 2008

Rating: 0

unfortunately, this game is pure awesome except for the fact it does not have API. If it had API, it would probably have badges... :(

Bloons Tower Defense 3

Play Bloons Tower Defense 3

Oct. 23, 2008

Rating: 0

Note: Badges require Kong API. This game does not have API. No API, no badges...

Bloons Tower Defense

Play Bloons Tower Defense

Oct. 22, 2008

Rating: 0

66 dart monkeys and a hard badge. Yaaay! http://bluri285.googlepages.com/bloons!

Notessimo

Play Notessimo

Oct. 19, 2008

Rating: 0

http://www.team-atemis.com/notessimo/saved/200891916588687820.am Random song...

Fantastic Contraption

Play Fantastic Contraption

Sep. 27, 2008

Rating: 0

http://FantasticContraption.com/?designId=2194465 A battering ram that will break down the wall

light-Bot

Play light-Bot

Sep. 16, 2008

Rating: 0

If I was a programmer in this game I would like to use collision detection.

Hexiom Connect

Play Hexiom Connect

Aug. 27, 2008

Rating: 0

fqofCjMqCaoiCjTuCjMoCvRoCahcCahqCjMuCabgCafuCjTrCvRrCjsCatCafrCatrCabcCarcCaitCaftCatcCabucCairCabugCaorCaouCjMtCaruCjMgCaoCaffCahoCatqCaburCahuCjMcCabiCjTbCvRuCubUqbCjToNqLwfoCabfCafcCaogCjstCaioCariCjscCaiuIeLAqSqbutCaiqCjTCvRiCahrCahfCarbCaicCatiCwbcgqtuCatgCSuRqCattCvRcCaoqCjMfCuRqTiCahiCLcqsiCafAswhtCjsqCvRCjMrCartAsqTgFqnqrqCaocCqLcqtfCafiCjsuCvRtCafqCqLcqbubCarrCqmqfgCarCuRwrgCaotCnVqbCcnqsfCuRwigCqmqooCqLcqiCqLcTcCqLcqtoCqLcsgJwscFqnqiiAswfbAsRfAswbtAswhgCRmhCnVbCLLboCuRwtbCckLbuFkbwifCbMmlFksroFkhkbJmMiJMkqbuqCcmMbPcmsoCcuMRgCbuRTfCclLgqObgqbuqrfCguccuqibNkccusrKbcSobKbcUgtObTbuqbrNggggg it's impossable

The towers of Hanoi Game

Play The towers of Hanoi Game

Aug. 19, 2008

Rating: 0

I wrote a macro in microsoft word that will solve this... lol... so easy when you know the pattern

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