You have to get the sword of souls to get by the Crystal guardians, I looked it up in a walk through. How did you get by the third boss though?
And you don't verse the missile bot until you get cyber armor.
The three-headed dragon is really hard to beat, despite getting the Storm Sword of Speed and the Flameforged Armour of Greater Defense.
I think I might need to go to the Core and gather some Scrolls of Greater Attack now... and I really hat those guardians by the Core.
I might also go and train my Pummel skill, it still can be upgraded five levels.
Mace men FTW.
Good game. Needs a little help with the difficulty curve though. The speed upgrades should give a discount to the weapons upgrades or otherwise the speed upgrades should not be negated. There needs to be a radius around the ship in which the enemies don't spawn. Also, the smart bombs should not only kill enemies, but stop spawning for a short time. In geometry wars, I believe when you got hit it had the same effect as a smart bomb. I think this game needs that. Star and shield enemies got really annoying. For stars-to hit them you had to get close, but it would attack you when it died, and the only way to dodge that attack was to be far away. Shield enemies would not die even after a couple hits, and having them spawn so fast made it almost impossible to get the pips behind them. Overall-4/5.
ehhh... ok.... good graphics and effects... to me the timer element ruined the game(some things take alot longer then others to reach, and they should be given more time to do so...)
Interesting game. I do believe that the multiplier should increase for each planet instead of each constellation. You currently can get much more points if you create 1 planet constellations until a x2 or a x3 multiplier than create large constellations from the start.