Shin, are you taking into account the income of Assistants? They're not counted into your Coins/Second in the Stats section but still function in Offline Mode.
Dec, 3522. The entire galaxy is under my control. That was a lot of fun! I wish there were a Leaderboard for fastest times because that would create some very interesting competition. Great game, very simple Clicker with a friendly user interface, sensible mechanics and I enjoyed the interactive/changing map. Would play again, 5/5.
SPITZ, read the card more carefully. I'm guessing that you're talking about the Dune Scoprion, who begins with 0 attack. A monster with zero attack cannot attack, therefore his ability "on successful attack" does not work. You would need to buff him for it to work, making card interdependence a key point in this game.
Unlike what others say, this game is neither rigged nor impossible. You have to have patience and think critically. After failing my first game because I took one too many risks, I realized what needed to be done and got the Hard badge the very next attempt. This is a fantastic game that takes a decent amount of strategy and attention-to-detail. I would certainly play another game of this series.
For those having difficulty with the Hard Badge, there are a total of 108 Star in the game. That means that you can go Hard up to Level 32 (pre-Black) and then Easy for 33-36 and still get the badge, thus avoiding struggling on the hardest levels in the game.
That was an incredible game. Simply incredible. After about 10 tries and a stroke of luck from the RNGods, I got Level 36 Hard down and felt a crazy amount of satisfaction. I highly look forward to any further installments to this game series. As stated before, the AI in this game is great - you had to be one step ahead of your enemy or else the game would quickly turn.
That...wasn't bad at all. After reading the comments, I expected this to be a terrible game. It was easy to control, fast-paced and fun to play, if a bit redundant after a while. Overall, I enjoyed it.
The Atari Kid doesn't know what he's talking about and his personal vendetta against Raiyumii does nothing to help Kongregate. It's not a five-star game, but it's certainly not a one-star.
Also, the wall-jump was exceptionally easy. You all complaining about having to maneuver three buttons at one time should be ashamed for calling yourself gamers.
I dislike the AI in this game. It seems like the enemy AI understand tactics about focusing down the healer, or at least attacking in an organized fashion, while my AI seldom attack the same target twice in a row, much less the one that I am trying to focus down. A little control over your partners would make this game so much better.
Great game. It ate up a solid three hours. Only thing is, I wish there were a proper ending. I just defeated the final boss a few times thinking it may have glitched - but all it does is resummon the bastard when I leave and no "You saved the world" confirmation at all.
The inability for Paladins to use Judgement when they are at full health takes away a large portion of DPS. It is just as much a damaging spell as it is a healing spell. Perhaps in the next version, could there be an choice as to how to use abilities like these?
Interesting game, for sure. But I think I got a *much* more morbid message from this game. Hans is feeling dejected by his unpopularity. He dreams about making everyone equal in every form, he shrinks down. But he knows that can't happen, he begins to grow again. And then things got strange - he fights and defeats himself [Loss of hope]. And then he imagines himself flying...and jump off of a building [Action]. And then he is flashbacked to a black-and-white scene where you are shunned, again, by the girl you think you love. [Motive] My first thought went to, "Jesus, I think this kid just committed suicide."
Anyone else?