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Game comments and reviews
Nov. 18, 2009
A few things. At first money making is boring. If I have a good run with all ups on level 2, I can make ~500$. So to upgrade the next thing, I need 4-8 runs in which I can either be lucky and hit something good or not. If I have a good run, I get blizzarded at the end in 80% of the cases. So what this needs, IMHO, is 1) a more balanced money making system, 2) more upgrades that actually do something to your progress and 3) less blizzards. 2/5, it still needs work.
Oct. 29, 2009
sorry, my fault: 0) balloons, 1) 1xemployee, 2) Music, 3) Neon Lights + 1xemployee as soon as you can, 4) nothing, 5) bushes, works fine so far. 6) clean poo +?
0) balloons, 1) 1xemployee, 2) Neon Lights + 1xemployee, 3) Music : 0,97 % after the fourth day on level 5 with all perfect days. Not sure what to do on day 5, though. But it looks like the game is random in some points, since I lack 10$ on the 3rd day now... 3/5 because the game is funny, but the AI seems to be at an "advantage".
Oct. 27, 2009
"but you will need good reflex to beat the last level". Could you tell me what system I need to NOt have small lags? With lags, my reflexes are worth nothing.
Hmm, the shield is useless against bosses. Against regular ships, I click it and it works immediately. But aganst the bosses I click it, hit all bullets and then the shield wave goes off into empty space. Funny game for a while, but to close to others (Frantic) to be orignal. And the lag is frustrating 3/5 for effort.
Oct. 17, 2009
Hmm, it's random what appears in aurvival. Unless there is a trick, one plane will make you lose shield -> no badge. Sucks to get a badge for luck.
Oct. 04, 2009
Through the whole field. -> don't click it, because it's auto-death?
lol, singluarity sucking me in through half the field...
Oct. 03, 2009
Average game, 3/5 for that. Please stop using "x" key, or make an option to switch to "z", or allow both keys for the same action. There are people out there who do NOT use american layouts. Thanks.
Oct. 02, 2009
Hmm, the long arms seem to be worse to handle then the short ones, except for the aliens and snake maybe.
Sep. 29, 2009
Brings back sweet memories. But how did you get it to be that laggy? A pity. 3/5
Funny and decent TD, but pretty easy if you are used to TDs. Lacks fast forward, next wave, buy/sell buttons. Missle towers seem to be to good compared to the others.
Sep. 27, 2009
Why doesn't the last barrier defend vs. shots as well? Tunneler is useless. It does not enough damage to reduce enemy hitpoints long enough to send a second tunneler.The last weapon is insane compared to the crappy other ones. Dunno why I'd send anything over that chain. The idea seems nice, but the balancing is pretty bad. Work on the balancing and its going to be a fun game :).
Oh and: done with hard, 5/5. But the survival mode is INSANE!
Please remove the small advertisement in the lower right corner while playing a level. It's annoying if you click on it in the middle of the level, and nobody would click on it during a level anyway.
Sep. 26, 2009
Save game lost... had all gold...
Sep. 25, 2009
Oops, to fast: if I get a 90% hitrate on insane and still don't get the achievement, I doubt that I can make it. Would be nice to know what score you have to achieve to get the badge instead of a rank you have no number to.
Sorry, but insane mode IS insane. Upgrades don't matter much as it seems. 3/5 for a decent concept and implementaion.
Sep. 24, 2009
Small bug in level 6: I had 15 mushrooms, but it says I only have 12. I can still see the 15 'rooms there.
Hmm, if I kill everything, destroy all trees and open all boxes, how can I still not meet the coin requirement for the bonus?
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