Hey! What are the advantages of the promoted disciples? For my part, it moves so slowly. I come to see every day, but will take me another 2-3 days to be able to devote my disciples again. 3h30 for a new house is so long. I have 416 population limit, but i have to devote 626 disciples. I dont wanna lose my buffed and promoted disciples :(
Hey there, I recommend you not to devote your Promoted Disciples before the next update is out (even if you weren't going to do this anyway :D ). I'll add more content revolving around Promoted Disciples soon, hopefully this weekend. As it stands, the next update will add a new feature called "Purrks", which are certain bonuses that can be unlocked by having Promoted Disciples. There will be two paths, one for Educated and one for Buffed Up Disciples. Each path has 3 Purrks at the moment, but I'll add more later. Further promotions will also be made possible with even more levels being unlocked in the future. I hope this helps :) About the construction of Homes: I'll think of a way to tweak this, either by increasing the amount of Disciples that can live in one or decrease the minimum time, although the first makes more sense imo.
I dont understand people, it's a 5/5 for me. I enjoyed it, thats exactly what i'm waiting for an "idle" game, and i can see the work you did on this game.
Interesting game until you buy "picture base cost", "students hiring speed" and "fame from the sale of pictures" muses. After that, its just boring. Earning only 10 palettes and 15 harps from each predecessor is a problem at this point.
Need more upgrades, storyline and an end with a boss. And its an awesome and deserved 5/5 for me. For an alpha version, its already really nice. Good work!
This Kongregate game requires the Unity3D plugin.
Experience Unity :
True 3D in a web browser
More realistic physics
Amazing graphics
Amazing graphics and playing The Darkside Detective... :D
But 5/5, awesome game
Night 12, playing with my hero tired, 0 archer, cause i used "skill up" for all of them. Didnt realize my hero was tired until i go in the battle. i cant win. Even with reducted difficulty. 1/5
I voted that game 5/5 3-4 months ago, but i changed it for a 2/5. That game was awesome, but devs just fucked it. Too many changes killed the game. It's just boring now, too long to buy upgrades, and im not even talking about souls, that is a joke. Even if you wanna full reset, it wont be like their 1st version of this game, who was just really good. Disappointed :/
Je suis fan de ce genre de jeu et faut avouer que celui là est un peu nul :/ se faire chier à monter les upgrades à fond pour au final se faire défoncer en boucle par le boss, faudra m'expliquer où est le fun dans l'histoire?
I agree with klrorca. When it's too difficult, it's not a game. No fun = no game, whatever graphics etc. If you have to repeat a level 10 times to find exactly right combo, it's boring. I quit at lvl 8. i had fun 1-5 levels.
Hey there, I recommend you not to devote your Promoted Disciples before the next update is out (even if you weren't going to do this anyway :D ). I'll add more content revolving around Promoted Disciples soon, hopefully this weekend. As it stands, the next update will add a new feature called "Purrks", which are certain bonuses that can be unlocked by having Promoted Disciples. There will be two paths, one for Educated and one for Buffed Up Disciples. Each path has 3 Purrks at the moment, but I'll add more later. Further promotions will also be made possible with even more levels being unlocked in the future. I hope this helps :) About the construction of Homes: I'll think of a way to tweak this, either by increasing the amount of Disciples that can live in one or decrease the minimum time, although the first makes more sense imo.