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Cirrial's Comments

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Uchu-Zero

Play Uchu-Zero

Apr. 30, 2013

Rating: 1

Amazing and simple mechanic, with a lot of depth coming from simple interactions.

MOSQUITO

Play MOSQUITO

Apr. 10, 2009

Rating: 0

Screen gets cluttered very quickly. I probably just suck at the game but it's a little hard to focus on both staying alive and the various stages of crystal decomposition. I do like the idea of the crystals changing what they do over time, though.

Waka Waka Waka Waka Waka Waka Waka... OMG! MY EGGS!

Play Waka Waka Waka Waka Waka Waka Waka... OMG! MY EGGS!

Apr. 10, 2009

Rating: 0

What kind of an excuse for collision detection is this? If you're going to use the bounding boxes around the sprites to act as the collision masks, you should at least make this clear with some sort of outline! Things are colliding when they don't appear to do so, and sometimes even when things are overlapping it doesn't register.

EGT: Indie's path

Play EGT: Indie's path

Mar. 11, 2009

Rating: 5

I'm not entirely sure it's a good idea to encourage the use of resources you don't own for profit. I'm not talking about APIs. I'm talking about ripping sprites from commercial games that you don't have the licensing rights to use. I mean, wouldn't that theoretically give the companies that own said art grounds for litigation? I don't think fair use covers commercial redistribution.

the smiles

Play the smiles

Feb. 12, 2009

Rating: -1

I'm sorry, this doesn't hold my attention. How long did this take you to make, five minutes? 1 out of 5.

laberinto mas dificil que nunca ;)

Play laberinto mas dificil que nunca ;)

Feb. 03, 2009

Rating: 0

*other, not over

laberinto mas dificil que nunca ;)

Play laberinto mas dificil que nunca ;)

Feb. 03, 2009

Rating: 0

This is a public portal for games that should adhere to decent standards, hence why the rating system is in place. I'm sorry, but this doesn't stack up too well when compared against over games. Maybe after some practice, you'll be making much better games than this. I recommend looking for some AS2 or AS3 tutorials online.

Mastermind: World Conquerer

Play Mastermind: World Conquerer

Feb. 02, 2009

Rating: 0

I love this game. Everything about it. The feel, the way it works. Simple enough to pick up quickly yet still with enough depth to keep you hooked. And it doesn't drag on forever. The ending is also pretty awesome.

ef the game

Play ef the game

Dec. 21, 2008

Rating: 0

It's okay, but it wears its inspiration on its sleeve. It's so similar to flOw it starts feeling less "inspired by" and more like an attempt to emulate it with a few differences. Unfortunately, in comparison to flOw this lacks the full originality that flOw had upon release, with the extra features feeling tacked on the coding seeming sloppy, especially with the end-tail parts on most creatures. This game could have been so much more than it is.

Platformer World V1.3

Play Platformer World V1.3

Dec. 12, 2008

Rating: 0

Y'know, I really can't see why you've posted several games over and over. The conventional approach of updating a game on here, especially if it's a minor change such as graphics, and not a total rehaul, is to update the existing game and to make a note of it in the description. At the moment all you're doing is rehashing an unfinished product and getting points unfairly.

Solight (Wihzzahrd) Profile

Play Solight (Wihzzahrd) Profile

Dec. 07, 2008

Rating: 0

This site isn't Newgrounds. This is Kongregate. This is a site to post games and games alone. I'm sorry, but this is completely the wrong type of site to submit a flash profile to. Maybe as an extra attached to a game, but not as a stand alone thing.

The Green Lining 3.0

Play The Green Lining 3.0

Dec. 04, 2008

Rating: 0

The concept is excellent but the execution feels somewhat lacking. The preloader could do with some fixing and the graphics are far from polished, but you look like you know what you're doing and I expect good things from you in the future. :D

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