CoreMeltdown's Comments

Game comments and reviews

Castlewars

Aug. 30, 2008

0

I retract my previous comment. In multiplayer this game does truly shine.

Castlewars

Aug. 30, 2008

0

It's not bad... but it failed to hold my interest beyond the badge.

Hexiom Connect

Aug. 30, 2008

0

Another great Hexiom game.

Epic war

Aug. 22, 2008

0

It's not TERRIBLE, but it turns into a crashing bore after a few levels.

StormWinds 1.5

Aug. 22, 2008

0

CPU controlled backup turrets would be VERY welcome. And a general overall buff in weapon damage would be as well - the heavy cannon hits like a total wimp.

0

Level 34 > me.

Shield Defense

Aug. 20, 2008

0

A Hard badge that's actually hard. Only halfway through General difficulty this game is tearing me a new one. Great game. I can see this being an INSANE quarter-devourer at an arcade.

Achilles

Aug. 19, 2008

0

It's pretty bad.

The Last Stand

Aug. 17, 2008

0

Someone explain to me why the hell the most accurate weapon in the game (the hunting rifle) does NOT reliably hit where the crosshair is aimed? I have to aim slightly low at times, or aim slightly PAST the target's head... good game but at 489 headshots and no improvement since I have a strong desire to smack the crap out of the person who made the hunting rifle the way it is.

Jumpcat

Aug. 14, 2008

0

...It's crap. I can't think of anything else to say about it. It's that bad.

Feudalism

Aug. 14, 2008

0

A good concept in desperate need of a LOT of polishing. Disappointing to see such a great idea be implemented this poorly.

Mr. Bounce

Aug. 14, 2008

-1

Another "Breakout" variant. Fun though, and the music is entertaining.

Parachute Retrospect

Aug. 13, 2008

-1

THIS. IS. CRAP. Seriously, I thought it was a gag game when all the jumper-killing defenses came into play. It's absurdly difficult.

Amorphous+

Aug. 04, 2008

0

Fun to play and funny as well.

Age of War

Jul. 31, 2008

0

bad game is bad. No pause, no way to exit to the main menu from in game, and INCREDIBLY boring game play. I'm being GENEROUS when I give this 2/5.

IndestructoTank! AE

Jul. 30, 2008

0

A lot of fun. I like it better than Indestruc2tank, frankly.

BoomsticK

Jul. 30, 2008

0

It's fun. The star that killed me is gonna pay.

I like the changes made from the original Protector to this. Namely, the "speed up" option.

Kongai

Jul. 29, 2008

0

More fun than I thought it would be.

Warlords: Call to Arms

Jul. 27, 2008

0

Battles are unexciting and can usually be won by spamming a good unit in a straight line, allowing them to steamroll over the enemy's units and slowly but surely move the victory meter in your favor. Entertaining for a little while, but no replay at all IMO - the differences between the factions are relatively miniscule, and the faction-specific units are hardly game-breakers/makers. 3/5