can you maybe make it a little more difficult to start a level? after i beat a boss and go through the door my character sometimes just keeps running and i accidentally leave the "zero room" without getting the magic or the save point thing
I think an option to turn off the hint box at the bottom would be nice. It's kind of difficult to avoid looking at it, but I think it would be more fun and more challenging to have the option to have to think about possible solutions yourself and actually do the math than to just look at the box for possible combinations.
How do I trigger the API to register that I have beaten the green level pack? I did so before badges were added, so I tried to go back and finish the final level in the green pack but I still haven't gotten the badge.
Can you only doomsurf once per level? I surfed 35 seconds on level one and now I'm trying to get to 60 but it's no longer recognizing my doomsurfs anymore
i felt so trolled when i got 78 achievements and the text flashed onscreen "GAME COMPLETE" but i knew in my mind "nope, not complete, i still have an imp badge to get"
Why is it that the sequel failed to fix the one and only problem from KOLM 1? I want an option to turn off sound effect so nothing intrudes on this music ):