Nice little game, only thing I would have to say is that you should allow instant retries rather than having the player wait those 2 seconds until the Game Over screen appears.
There's a bug with sticky keys that ruins the round, it's fixed by starting a new round and hitting the stuck keys, but still means that your round is ruined.
Completely disregarding the use of skills from Proffessions, I compiled a document that will let you see the total effect of the proffessions on the group. It includes the effect of the personal affects too, letting you overview the entire impact of your choices, besides the skill usage. The missing skills does however make for huge imbalance in the power of the proffessions, something like Lego Collector only has negative stat modifiers. Anyways, link is here for a copy of the sheet. Scroll down to enter values. Link: http://bit.ly/1TPLt6q
Bug: Entering a GiTS contest and switching to another tab before the contest starts and switching back after it ends results in 0 likes accumulated for all contestants, leaving you with a win if you have bought any amount of friends.
Thanks for reporting! Contest results are logged and wins obtained by using this bug will be later deducted when I am able to update the game. I would advise not resorting to this bug. Enjoy playing!
Whenever you finish a manual training session, the monster you are fighting gets bugged and you continue to the next mob you find. You don't get anything from the mob that gets bugged, neither XP, Gold or whatever loot you could've gotten, even the stat growth from Golems.
Is the tooltip of Decaying Grip off? It says "Decreases movement by 100%" on level 1 and 200% on level 2, which sounds like they'd be moving backwards then, but it just slows the enemies hit by about half on the first level. Could you clear up the description of Decaying Grip?
It's a good game, and could've been a lot of fun, if the loading screen didn't bug most of the time :/ fix the loading screen, and I might even give it a 5.
Later in the game, the virus makes the game lag more and more for a few seconds, if the infected hexagons are within about 90 degrees of the way youre facing, this makes it increasingly annoying to play, and you might end up falling off the level due to this lag. otherwise this is a pretty fun game, and the idea of possible upcomming multiplayer is exciting. maybe make the multiplayer have people focus on certain roles, and add more objectives than just collecting repair-hexagons. ideas for the future! but the game itself here is great. fix the lag and this might just get 5/5
I never really liked auto-pause when you click offscreen of the game, when it comes to strategy games... I don't want to spend my time looking at a battle i know i've allready won without losing anything. I've played a game before that allowed you to disable this feature, but I can't remember it's name, but you should learn of that, or remove it completly.
this game would instantly be better if the pills werent spawning on a random basis... some times you can stay in overdose almost 100% of the time, while at other times, you die of stress, since barely ANY pills spawn...
there are too many bugs in this that can be exploited for the better, or accidently triggered for the worse. the main one is resetting the stage, ANYTHING you bought since you last ended a level is lost if you reset the stage, but you keep your current amount of money, which can easily screw some people over, or make people exploit a certain advantage of selling stuff... the game was generally boring and repetitive, even without exploiting the bugs, and the bosses were way too easy. the only thing i would say this game has, is enjoyable graphics. i'm giving this 2/5, as the graphics being the only thing pulling it up, while gameplay, bugs, and the music is pulling it down.
one of the levels (i think its 7-1) you dont need to use your 1 Dig you got to finish the level :P anyways, nice little puzzle game, very relaxing and stress relieving, as it's not no-brain easy, nor is it too hard.
Hey, I'd really like some way of keeping track of Region Bosses, cus i'm waiting for me to kill a region boss before rebirthing, but i don't know how far i'm at killing it, or if i allready have killed it while i wasn't paying attention. could we please have such a feature?
If you have allready finished the game, before the badge was added, hit Continue and complete the last part of the game again and you should get the badge. worked for me.
upgrading should be easier than it is now... if you have 1-2mill gold to spent on a wall you just lost, its a pain to go through all the "are you sure you want to upgrade this?" 21 times just to fully upgrade its health, regen and the shield upgrade... maybe have an option to remove the confirmation box, so you could just spamclick the upgrades. other than that, its a great game, cus of the annoying upgrading, i give it 4/5.
for all of you saying lvl 13 is hard, its actually easy as hell... I only got through lvl 14 exploiting a bug that occurred (shame on me) and I'm now stuck on lvl 15 having no clue of what to do...
i was just about to say "atleast you got graphical skills" but then i noticed 2 of the Heroes upgradeable skills are items from League of Legends... Range Upgrade = Last Whisper from LoL, Splash = Spirit Visage - this got me wondering, what else have you stolen to make this game have so good graphics? where are the last 3 upgrades from? what about the heroes picture? i have to bring my rating down to 2/5... originally id have rated 3/5 for the graphics, but the very unbalanced defenders, i mean, people are going on about the Hero, have anyone even tried placing a Fire Wizard? he does 4 times then heros damage and has Splash FROM THE START...
Thanks for reporting! Contest results are logged and wins obtained by using this bug will be later deducted when I am able to update the game. I would advise not resorting to this bug. Enjoy playing!