Bruh.
Failed to save progress flags
Failed to save monster kill counts
Failed to save tome travel data
Failed to save current AFK action
Failed to save dojo information
Failed to save tanning information
Failed to save followers
Failed to save player info
Failed to save game state
Failed to save quest progress
Failed to save dungeon progress
Failed to save regions
Failed to save areas
Failed to save bank tabs
Failed to save bank data
Failed to save inventory data
Failed to save skill data
Failed to save last save time
Failed to save playtime
Failed to save game version
Yes the game was made with mobile in mind and it was firstly released on Google Play, but I have uploaded a new version more browser-friendly. Also added a note in settings for those thinking i am not the creator of the game or I ripped it off someone else.
an "avoidance" feature would be nice when using bow, keeping your character running from enemies while using bow for maximum bow range attacks would be nice.
I'm sorry but with a small player base <30k players it's really not possible to balance a game. At the moment the PVP it's balanced at lower levels but when you reach the high spectrum of the leaderboard it's pretty normal to find strong people.
I blame you