Awesome game man. Awesome. I have a hard time getting to the fourth of the final bosses, but i like a challenge!
And your random-poems are also nice. One of then even foresaw the fact that i was going against fire for the first time the next battle!
And i still havent beaten your army yet.
Also, the laser-gates seems a bit buggy, but i am not sure if that is how they are supposed to work. Also, i would like if you told what the max-value of the upgrades is.
Nice little game, and i agree with Zordax. I would like some description about the powerups. I catched one the same second the "Dont hit anything"-tip showed, and avoided them for half the game.
But i like the graphics, it looks nice, even though it was a tad laggy on my laptop at times. I would also had been nice, if you have described the UI, where the shield-level and rockets are shown, i had a hard time figuring that out until i bought a couple of rockets. But all in all a nice game, and you will get a 4/5 from me :)
Pretty awesome.
Would be cool with some more levels, or the option to remove the time on the level.
I would like to collect all of them, like i did in the tutorial.
This game was freaking awesome, all the way from first to last wave.
I saw a post about it on Reddit, and at the title i was like; a unity FPS game? Its proberly kinda shitty.
Then i looked at some screenshots, and then i was like; Hey, it looks kinda okay. I will give it a try.
And now i just finished the 20th wave. And man, it was good.
It could use a little bit smoothing on the mouse, and the upgrade screen was a little hard to figure out at first, but after a couple of levels, it didnt mattered.
It was fun, the weapon/level/upgrade curve was more wellbalanced than free games usually are, which just made the experience even better. The zombies was made nice, their dead-animations were cool, and the big redflare-shooting scarecrows did their work good.
This game deserves a lot more than <3 star score! Hopefully it will get some well-deserved plays soon.
I liked it like i liked the first. The fishing gets a bit frustrating because of the time, but else, its a nice game :) Ill be waiting for the next part.
Yeah, whenever someone loads the custom colors screen, the skin is switched to the custom one. Click the "B" incon to switch back to one of the predefined skins.
Its nice, but it keeps sending me info about bugs like:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at UPGRADECOMPLETERKONGONLY_fla::MainTimeline/playMusic()[/Users/macbookpro/Dropbox/Upgrade Completer/UPGRADE COMPLETER KONGONLY/THE-EXP.as:510]
at UPGRADECOMPLETERKONGONLY_fla::TITLESCREEN_131/frame1()[UPGRADECOMPLETERKONGONLY_fla.TITLESCREEN_131::frame1:8]
at flash.display::MovieClip/gotoAndStop()
at UPGRADECOMPLETERKONGONLY_fla::MainTimeline/updateGotoFrame()[UPGRADECOMPLETERKONGONLY_fla.MainTimeline::frame9:170]
at UPGRADECOMPLETERKONGONLY_fla::MainTimeline/uncleLoop()[UPGRADECOMPLETERKONGONLY_fla.MainTimeline::frame9:86]
at UPGRADECOMPLETERKONGONLY_fla::MainTimeline/onEnterFrame()[/Users/macbookpro/Dropbox/Upgrade Completer/UPGRADE COMPLETER KONGONLY/THE-EXP.as:6]
And thats everytime i hold my mouse over a button, and i cant find any upgrade that helps me :(
I have considered making a fix, which will make the enemy spawning scale with players current hp. And i hope people dont go off the screen on purpose, but a restart butten could be a good idea :)
And i have totally forgotten sound. :) Thx.
Thanks, glad you enjoyed it!