Would be nice if there was a way to select the level to sell items for different groups. Like, I don't want to sell all of my lvl 1 potions or scrolls, but I do want to sell my level 1 Armor, Boots, Weapons...
So... 4 days of continuous play since I hit 100 Luck. Lvl 593. 765 Luck. 60 Dragons doing the dirty work, 40 inventory slots... no f'ing coal. I have 896 Mana potions... no coal. 1 each of the other 4 materials... no coal. To say the drop rate of coal 'sucks' is like saying Bill Gates has a few extra dollars lying around.
I've sent you a private message to retrieve more information on this matter. Please get back to me when you can! I suspect this issue was fixed in one of the newer builds and you may have been playing an older version just before it got updated.
Base value of the harvets does not change, but when you go to the village, you get two paiments: one for the harvest value, and another one for the selling skill.
Fun game. But, Yetis fly and I'm getting some CRAZY bouncing with the Hammerhead. I'll land on a flat surface or heading downhill and I'll bounce straight up and when I land I die.
Seriously need to work on your game balance. Pisses people off when they fight through an entire dungeon and the bos has 10x the health of their highest person and the boss kills 2 of your heroes with his first attack. And that was after getting pissed about the 3 ninjas with 3-4x my health whose attacks all did AoE damage. Oh yeah, and the rendom encounter where my level 2,5,6 beat 3 level 11s and got a whopping 90 xp. And the random Strong Enemy with over 9000 (yes, I know, funny) HP. And what do we get for these lovely 'dungeons' we battled through to have our a$$es handed to us? NOTHING! A hard or difficult game is one story, but this is just frustratingly impossible.
The dialogue system is too tedious to bother playing past level 1. Maybe if the conversations flowed instead of having to click, read, click read, click read every single line of dialogue.
How many times are you guys going to delete my data? I have NOT cleared my cache or cookies. This is the third time. The first time I had 50% of the map opened.
I agree about Upgrades. You also need to be able to move rooms around, for a fee of course. Every time I had to destroy a cafe simply to change it's location my waiters would flock to the nearest Open Air Cafe and I had no way to reassign them back to a different cafe. I had to fire them and rehire. Maids and Engineers go to where they are needed, would be nice if Waiters did too. A lot of the room we HAVE to build don't return a lot of profit. Open Air Cafes lose money every month. Bowling Alleys lose money. Yet if we don't have them, we lose Rep. Also, if I have an Open Air Cafe, I shouldn't also need a normal Cafe.
I get a kick out of all the meatheads who complain "It's SOLAR, light bulbs don't produce solar" Somebody needs to go back to school and learn the technical name for Solar Panels.
Maybe Bill Gates finds more coal in Rat Clicker as well...